Mod

Drop the Meat

Quick rating

Drop the Meat

No reviews yet

Adds meat for every passive mob.

No Theme
Peaceful & Neutral Mobs
Food & Culinary
Mod Loaders
Forge
NeoForge
Minecraft

Community voices

Reviews

Versions
Loading versions…
Match includes

Click once to include, again to exclude, again to clear

Rating Any
Any 0.5 1.0 1.5 2.0 2.5 3.0 3.5 4.0 4.5 5.0
Min
Max
Play Status
Reviews
Time Played
hrs+
Verified developers only
Has developer response
List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Dev Environment
Client Required
Server Required

About

Project Details

Type
Mod
License
Custom License
Latest Version
DropTheMeat 1.21.1
Authors
CurseForge
Modrinth

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This is a rather small and simple mod, just adding meat for every passive mob, which you can all cook. Villagers also occasionally drop their noses which you can eat as a delicacy or cook into a slime ball.

Every Drop can now be enabled and disabled through the config. You can also enable and disable butcher trades in the config. All meat drops are by default enabled, but only a few meat trades that I thought made sense are by default enabled.

A bunch of these will probably look inaccurate due to the fact that I could not or did not want to find more information about them.

If you're interested in even further vanilla friendly expansion of food then check out my other mod Vanilla Cookbook

Feel free to add this to your modpack.

List of which meat gets dropped by which mob(s):

Raw Axolotl | Axolotls

Raw Bat | Bats

Raw Bear | Pandas and Polar Bears

Raw Bee | Bees

Raw Camel | Camels

Raw Cat | Cats and Ocelots

Raw Dolphin | Dolphins

Raw Frog | Frogs

Raw Fox | Foxes

Raw Goat | Goats

Raw Horse | Horses, Donkeys and Mules

Raw Iron Golem | Iron Golems

Raw Llama | Llamas and Trader Llamas

Raw Parrot | Parrots

Raw Sniffer | Sniffers

Raw Squid | Squids

Raw Strider | Striders

Raw Turtle | Turtles

Raw Villager and Villager Noses | Villagers and Wandering Traders

Raw Wolf | Wolves

Frozen Golem Nuggets | Snow Golems

Piglin Porkchops | Piglins and Piglin Brutes

All meat is cooked when the mobs are killed while burning

This is a rather small and simple mod, just adding meat for every passive mob which you can all cook. Villagers also occasionally drop their noses which you can eat as a delicacy or cook into a slime ball.

Every drop can be enabled and disabled through the config. You can also enable and disable butcher trades in the config. All meat drops are by default enabled, but only a few meat trades that I thought made sense are by default enabled.

A bunch of these will probably look inaccurate due to the fact that I could not or did not want to find more information about them.

Screenshots

Gallery

  • Cooked Meats
    Cooked Meats
  • Raw Meats
    Raw Meats
  • Raw Meats
    Raw Meats
  • Cooked Meats
    Cooked Meats

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

4.9m
Total Downloads
CurseForge
4.4m
Modrinth
~510,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched and imported data for this project from CurseForge or Modrinth. High-traffic and active projects are checked more often.
Next pipeline sync