DUATAR: Weight

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DUATAR: Weight

By Toxsin54Owner

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A configurable carrying-weight system with item tooltips, a color-coded HUD, container-aware calculations, and progressive overload penalties.

Mod Loaders
Minecraft

About

Description

DUATAR: Weight adds a configurable carrying-capacity system to Minecraft. Every carried item contributes to the player’s total weight, including stacked items, equipped armor, the offhand slot, and items stored inside supported containers.

Features

  • Server-authoritative weight calculation
  • Compact, color-coded HUD in the bottom-left corner
  • Individual and total stack weight in item tooltips
  • Main inventory, hotbar, armor, and offhand support
  • Shulker Box and Bundle content calculation
  • Progressive exhaustion and overload penalties
  • Vanilla Slowness I, II, and III effects
  • Reduced jumping and disabled sprinting when overloaded
  • Configurable item and item-tag weights
  • English and Turkish language support
  • No external mod dependencies

Item Tooltips

Individual items display their unit weight:

Weight: 0.27

Stacked items display both the unit and total weight:

Weight: 0.27 × 10 = 2.7

Container items include the weight of their stored contents.

Weight Levels

  • 0–70%: No penalty
  • 70–90%: Additional exhaustion
  • 90–100%: Slowness I with a net 10% movement reduction
  • 100–120%: Slowness II, 25% movement reduction, 15% jump reduction, and sprinting disabled
  • Above 120%: Slowness III, 50% movement reduction, 35% jump reduction, and sprinting disabled

Items are never deleted or automatically dropped when the player becomes overloaded.

Weight Calculation

Weight values represent individual items and are multiplied by stack size.

1 Stone  = 0.01
64 Stone = 0.64

The default configuration divides raw item weights by 100, making the system suitable for inventories containing multiple full stacks.

DUATAR: Weight adds a configurable carrying-capacity system to Minecraft. Every carried item contributes to the player’s total weight, including stacked items, equipped armor, the offhand slot, and items stored inside supported containers. Features

  • Server-authoritative weight calculation
  • Compact, color-coded HUD in the bottom-left corner
  • Individual and total stack weight in item tooltips
  • Main inventory, hotbar, armor, and offhand support
  • Shulker Box and Bundle content calculation
  • Progressive exhaustion and overload penalties
  • Vanilla Slowness I, II, and III effects
  • Reduced jumping and disabled sprinting when overloaded
  • Configurable item and item-tag weights
  • English and Turkish language support
  • No external mod dependencies Item Tooltips Individual items display their unit weight: Weight: 0.27 Stacked items display both the unit and total weight: Weight: 0.27 × 10 = 2.7 Container items include the weight of their stored contents. Weight Levels
  • 0–70%: No penalty
  • 70–90%: Additional exhaustion
  • 90–100%: Slowness I with a net 10% movement reduction
  • 100–120%: Slowness II, 25% movement reduction, 15% jump reduction, and sprinting disabled
  • Above 120%: Slowness III, 50% movement reduction, 35% jump reduction, and sprinting disabled Items are never deleted or automatically dropped when the player becomes overloaded. Weight Calculation Weight values represent individual items and are multiplied by stack size. 1 Stone = 0.01 64 Stone = 0.64 The default configuration divides raw item weights by 100, making the system suitable for inventories containing multiple full stacks.