Community listing page, reviews here may not be monitored by the author.
Dungeon Systems
No reviews yet
Dungeons which grow and evolve alongside the player.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Features structures with designs often found in RPG games, typically tiered and full of monsters or traps.
Adds new ores or other raw resources.
Adds decorative items and furniture for more detailed building.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Filters
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Welcome to Dungeon Systems
The long term project of this mod is to introduce growing, evolving and adaptive dungeons to Minecraft to challenge the player.
Heavily inspired by various Dungeon Core novels
This initial implementation however, is lacking many of the core dungeon's growth mechanics and contains many placeholder blocks.
Presently the Dungeon Core will:
- Shift the player into and out of adventure mode based on proximity.
- Absorbs item drops within its domain area
- Generates Energy, which it use to do work
- Absorbs and stores XP Orbs. Dungeon owners can extract as XP bottles
- Dungeon Ownership on craft and placement. The dungeons owner is immune from being shifted into adventure mode.
To Do List
- Dungeon Mobs spawn Mechanics
- Specialty Mobs for mining, hunting, crafting.
- Core's Tunneling mechanics
- Core's Floor Mechanics and Growth
- Special Resource Generation
- Core's Leveling
- NPC Adventures to hunt core's and their mobs
- Core's Specialties and Types
Mod was put out early to support Bleadreaper's Pain and Glory Modpack
https://www.curseforge.com/minecraft/modpacks/pain-and-glory
Contains some ore and furnishings to support this mod pack
Mod built Using MCreator
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources