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Durability Begone
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Fabric mod that removes item durability
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Description
Durability Begone
Removes durability from all items AND rebalances tool/armor stats!
The Durability Begone Mod makes your tools, weapons, and armor unbreakable by default—no more worrying about your gear breaking mid-adventure! But if you want an item to have durability (for challenges or gameplay balance), you can easily make it breakable again.
Plus, we've completely rebalanced armor and tool stats to make Netherite more worth it to get than ever!
Features
No More Breaking: All items become unbreakable default, making them last forever.
Optional Durability: Want an item to be breakable? Just add it to the
durability_begone:breakabletag, and it'll regain its durability.Complete Stat Rebalance:
- Armor: Swapped enchantability values between tiers!
- Gold → Old Diamond values
- Diamond → Old Netherite values
- Netherite → Old Gold values
- Tools: Swapped mining speed and enchantability!
- Gold → Old Diamond values
- Diamond → Old Netherite values
- Netherite → Old Gold values (Now Netherite is truly the ultimate tier!)
- Armor: Swapped enchantability values between tiers!
Works on Everything: Affects tools, weapons, armor, and even modded items (if you find one that doesn't open an issue on GitHub).
How to Use
Default Behavior: All items are unbreakable—use them infinitely!
Making Items Breakable:
- Add the item to the
durability_begone:breakabletag (via datapack). - Once tagged, the item will behave like vanilla, losing durability and eventually breaking.
- Add the item to the
How to make items breakable
- Create a datapack
- Add items to the appropriate tag in
data/durability_begone/tags/items/if you are on versions above1.21, it'd be placed indata/durability_begone/tags/item/ - Reload datapacks (
/reload)
Example tag file (data/durability_begone/tags/items/breakable.json):
{
"replace": false,
"values": [
"minecraft:diamond_pickaxe",
"minecraft:golden_shovel"
]
}
Support
If you encounter any issues or have suggestions, feel free to:
Open an issue on GitHub.
Send me a DM on Discord @macuguita
You are free to use this mod in any Modpack in this platform
Credits
- Developer: macuguita
Durability Begone
Removes durability from all items AND rebalances tool/armor stats!
The Durability Begone Mod makes your tools, weapons, and armor unbreakable by default—no more worrying about your gear breaking mid-adventure! But if you want an item to have durability (for challenges or gameplay balance), you can easily make it breakable again.
Plus, we've completely rebalanced armor and tool stats to make Netherite more worth it to get than ever!
Features
-
No More Breaking: All items become unbreakable default, making them last forever.
-
Optional Durability: Want an item to be breakable? Just add it to the
durability_begone:breakabletag, and it'll regain its durability. -
Complete Stat Rebalance:
- Armor: Swapped enchantability values between tiers!
- Gold → Old Diamond values
- Diamond → Old Netherite values
- Netherite → Old Gold values
- Tools: Swapped mining speed and enchantability!
- Gold → Old Diamond values
- Diamond → Old Netherite values
- Netherite → Old Gold values (Now Netherite is truly the ultimate tier!)
-
Works on Everything: Affects tools, weapons, armor, and even modded items (if you find one that doesn't open an issue on GitHub).
- Armor: Swapped enchantability values between tiers!
How to Use
-
Default Behavior: All items are unbreakable—use them infinitely!
-
Making Items Breakable:
- Add the item to the
durability_begone:breakabletag (via datapack). - Once tagged, the item will behave like vanilla, losing durability and eventually breaking.
- Add the item to the
How to make items breakable
- Create a datapack
- Add items to the appropriate tag in
data/durability_begone/tags/items/if you are on versions above1.21, it'd be placed indata/durability_begone/tags/item/ - Reload datapacks (
/reload)
Example tag file (data/durability_begone/tags/items/breakable.json):
{
"replace": false,
"values": [
"minecraft:diamond_pickaxe",
"minecraft:golden_shovel"
]
}
Support
If you encounter any issues or have suggestions, feel free to:
-
Open an issue on GitHub.
-
Send me a DM on Discord @macuguita
-
You are free to use this mod in any Modpack in this platform
Credits
- Developer: macuguita
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