Durable Sponges
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Sponges keep absorbing water for a short period of time. With nearby heat sources they keep absorbing indefinitely
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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The default behaviour of sponges is adjusted to keep absorbing water after being initially placed. By default this absorption duration is 3 seconds, but can be changed with the game rule /gamerule durable_sponges:absorption_time_max 3. The highest value this game rule may be set to is 10 seconds.


Some light emitting blocks are tagged into the 3 heat sources low, medium or high. If a a sponge or a wet sponge is placed next to one of the heat sources, the sponge will continue to absorb water in a range based on the heat source.

| Low heat | Medium heat | High heat |
|---|---|---|
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| A radius of 2 blocks is affected | A radius of 3 blocks is affected | A radius of 4 blocks is affected |
The absorption range of sponges with heat sources can be set using the following game rules. For each game rule the new radius must be between 1 and 8 blocks.
/gamerule durable_sponges:absorption_range_low 2/gamerule durable_sponges:absorption_range_medium 3/gamerule durable_sponges:absorption_range_high 4
List of all heat sources
| Heat level | Heat sources |
|---|---|
| Low |
|
| Medium |
|
| High |
|
The heat sources can be modified using the block tags durable_sponges/tags/block/(low | medium | high)_heat.json

If there is a high heat source next to a wet sponge and the sponge has not absorbed any water in the last seconds, the wet sponge will dry to a regular sponge with the next random tick. The delay after absorbing water and the possibility of drying can be changed using the following game rule /gamerule durable_sponges:delay_before_drying 2. Setting this game rule to 0 will disable this feature.


Feel free to use this mod in any modpacks. Like with any other mod, you should backup your world before adding this mod. To check if there might be any compatibility issues with other mods, create a superflat world and run the command /test run durable_sponges:*. These tests probably don't cover all edge cases, but are a good start to find any major problems. The tests can be cleared using /test clearall
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