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DV Team
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Clans with a flag, a capital, villages and trade centers on DV Map — with alliances and wars.
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- Clans (Y): found a clan with a name, a short tag, any colour you like and a banner-style flag (up to 6 pattern layers); ranks: leader, officers, members
- No clan, no land: only clans can claim chunks
- Settlements: your first claim founds the capital; land elsewhere becomes a named village or trade center. Names and icons show on the map in your clan colour, the capital with a castle and your flag
- Permissions per settlement: choose what allies and everyone else may do — build, doors, containers, animals, farming, villager trading
- Trade centers: no PvP and no raids; outsiders get more freedom by default
- Wars: declare war, a warm-up, then PvP and raids on enemy land (trade centers and the capital core stay safe; no raids while the defenders are all offline). Ends by peace, surrender or time
- Alliances: offer and accept; friendly fire follows each clan's setting
- Clan level: members and land earn points; higher levels unlock more chunks and force-loaded chunks
- Clan vault: a shared chest that opens on your clan's land; the leader picks which ranks may use it
- Clan and ally chat:
/clan msg,/clan ally, or switch your normal chat with/clan chat clan|ally|all - Entering a settlement shows its name as a title
- Server limits: chunks per clan, villages, trade centers, village size, force-loaded chunks, gap between clans, war timings
- Claim from the world map (M → Claims), or
/clan claim; force-load chunks with Shift - Required on both client and server; requires DV Map on the client
Part of Darkvolfi's DV mods: small, focused quality-of-life mods that share one library (DV Lib). Every DV mod adds its settings and key bindings to the DV button on the title screen and pause menu. Written from scratch; no code from other mods.
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