Dynamic Outlines
No reviews yet
This mod highlights blocks and entities with colored outlines that change based on what you're holding.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description

| FEATURES |
| Block Outlines | Every block you look at is highlighted as either Interactive (Yellow) or Non-Interactive (Black) |
| Entity Outlines | Every mob you look at is highlighted as either Passive/Neutral (Black) or Hostile (Red) |
| Context-Aware Interactions | |
| Base Interactions | Doors, trapdoors, fence gates, buttons, levers, crafting tables, anvils, cartography tables, grindstones, stonecutters, looms, bells, beacons, enchanting tables, containers, a jukebox with a record in it, a lectern with a book in it, and more |
| Held-Item Interactions on Blocks | Bone meal on crops, shears on a pumpkin or leaves, a compass on a lodestone, flint and steel on candles/campfires/TNT, a brush on suspicious sand or gravel, a hoe tilling dirt, a water bottle on dirt, a glass bottle on a beehive, and more |
| Held-Item Interactions on Entities | Feeding animals, shearing sheep, milking a cow or mooshroom, saddling, taming a wolf with a bone, leashing, naming, brushing an Armadillo, a golden apple on a zombie villager, flint and steel on a creeper, and more |
| CONFIGURATION |
| Missing Tool Outline | Controls the Non-Interactive outline when breaking a block wouldn't give you anything |
| Stroke Width | Adjustable line thickness, applies to both blocks and entities |
| Transparency | Adjustable outline transparency, applies to both blocks and entities |
| Block Outlines | Toggle and recolor outlines independently for Interactive and Non-Interactive blocks |
| Entity Outlines | Toggle and recolor entity outlines independently for Passive/Neutral, Hostile, and Interaction highlights |
| REQUIREMENTS |
- Fabric Loader
- Fabric API
- Cloth Config API (1.21.x)
- YetAnotherConfigLib (26.x)
- Mod Menu (recommended for easy in-game configuration)
| CLIENT-SIDE ONLY |
All functionality is done client-side and is compatible with vanilla servers.
| FREE & OPEN SOURCE |
This is a completely free project. I'm not asking for donations or "buy me a coffee" contributions. If you enjoy the mod, the best way to support it is by:
- Leaving a rating/review
- Sharing it with friends
- Reporting any bugs you find
| GALLERY |
Special Blocks

Mobs


| FEATURES |
| Block Outlines | Every block you look at is highlighted as either Interactive (Yellow) or Non-Interactive (Black) | |
| Entity Outlines | Every mob you look at is highlighted as either Passive/Neutral (Black) or Hostile (Red) | |
| Context-Aware Interactions | Base Interactions | Doors, trapdoors, fence gates, buttons, levers, crafting tables, anvils, cartography tables, grindstones, stonecutters, looms, bells, beacons, enchanting tables, containers, a jukebox with a record in it, a lectern with a book in it, and more |
| Held-Item Interactions on Blocks | Bone meal on crops, shears on a pumpkin or leaves, a compass on a lodestone, flint and steel on candles/campfires/TNT, a brush on suspicious sand or gravel, a hoe tilling dirt, a water bottle on dirt, a glass bottle on a beehive, and more | |
| Held-Item Interactions on Entities | Feeding animals, shearing sheep, milking a cow or mooshroom, saddling, taming a wolf with a bone, leashing, naming, brushing an Armadillo, a golden apple on a zombie villager, flint and steel on a creeper, and more | |
| CONFIGURATION |
| Missing Tool Outline | Controls the Non-Interactive outline when breaking a block wouldn't give you anything |
| Stroke Width | Adjustable line thickness, applies to both blocks and entities |
| Transparency | Adjustable outline transparency, applies to both blocks and entities |
| Block Outlines | Toggle and recolor outlines independently for Interactive and Non-Interactive blocks |
| Entity Outlines | Toggle and recolor entity outlines independently for Passive/Neutral, Hostile, and Interaction highlights |
| REQUIREMENTS |
- Fabric Loader
- Fabric API
- Cloth Config API (1.21.x)
- YetAnotherConfigLib (26.x)
- Mod Menu (recommended for easy in-game configuration)
| CLIENT-SIDE ONLY |
All functionality is done client-side and is compatible with vanilla servers.
| FREE & OPEN SOURCE |
This is a completely free project. I'm not asking for donations or "buy me a coffee" contributions. If you enjoy the mod, the best way to support it is by:
- Leaving a rating/review
- Sharing it with friends
- Reporting any bugs you find
| GALLERY |
Special Blocks

Mobs

Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers