Easy Factions

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Easy Factions

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Player Alliances Made Easy! Create factions, forge alliances and claim your territory with ease.

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About

Project Details

Type
Mod
License
Mozilla Public License 2.0
Latest Version
easy_factions-0.9.4.jar
Authors
CurseForge
Modrinth

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About

Description

Easy Factions and Claims

Addons

Objective Control: King-of-the-Hill style control points that give periodic reward to the controlling faction.

👥 Create your own faction

Start your own faction in seconds. Inviting and managing members is easy and intuitive.

🛡️ Friendly Fire

Toggle Friendly Fire on or off for your faction. No more accidental sword swings hitting your teammates during a raid!

🤝 Alliances

War is better with friends. Forge alliances with other factions to coordinate attacks.

  • Synchronized Friendly Fire: You can fight alongside allied factions without accidental friendly fire!

🏠 Territory Claiming

Claim your territory: for yourself or for your faction.

Claims are visually shown in your faction's colors in Journeymap.

Define Relationships

Change your relationship with other factions and alliances.

  • Separate faction and alliance relationship state.
  • Alliance relationships are synced: the lowest out of all relations is chosen.
  • Friendship goes both ways: to be friendly, both sides need to set each other to friendly.

Faction/Alliance Tag

Easily distinguish between friend or foe. Your relationship status is reflected in each player's head tag.

Faction/Alliance Tags

Tags getting too long? You can set abbreviations! What you prefer to see on the tags (name or abbreviation) can be configured client-side.

Colors:

  • 🟪 Purple: Allied or Member
  • 🟩 Green: Friendly
  • 🟦 Blue: Neutral
  • 🟥 Red: Hostile

Intuitive GUI

There's no need to use commands. Everything is just a click away.
Default keybind: G.


⚙️ Mechanics

Faction Ranks

Delegate authority to keep your faction running smoothly.

  • Officers: Promote trusted members to Officer status.
  • Permissions: Officers have the power to invite new recruits, kick trouble-makers and modify map claims. If the Objective Control is installed, they can also claim the rewards for your faction

Territory Claims

Factions are rewarded claim points in a configurable interval, which can be used to claim territory. When a member of a Faction A is killed by a member of another (not allied) faction B, B receives war points against A. If the amount of war points B has against A is equal or higher to the cost of a chunk, A will lose (war_points/cost_per_chunk) chunks in the current dimension, and B receives an amount of claim points equal to the cost of the chunks.

  • Personal chunks: players can claim personal chunks, which they own forever and can't be conquered through PvP.
  • Admin Chunks: admins can claim chunks, which in turn can't be conquered or claimed by players.

Chunk Resetting

Unclaimed chunks can be optionally reset by admins to clean up the world. Running the command will not have an effect until the server is restarted.

Commands

Faction Commands

  • /faction create <name>: Create a new faction.
  • /faction invite <player>: Invite a player to your faction.
  • /faction join <name>: Accept an invitation to join a faction.
  • /faction leave: Leave your current faction. If the owner leaves, the faction is abandoned.
  • /faction addOfficer <player>: Promote a member to Officer.
  • /faction kick <player>: Kick a member (Officers/Leader only).
  • /faction setAbbreviation <abbreviation>: Set the faction abbreviation.
  • /faction setRelation <otherFaction> <status>: Set the relationship status with the other faction to the given one.

Alliance Commands

Note: These commands can only be executed by the owner of a faction.

  • /alliance create <name>: Create a new alliance with the given name.
  • /alliance leave: Leave your current alliance. Restricted to the faction owner.
  • /alliance invite <factionName>: Invite a new faction to the alliance.
  • /alliance join <factionName>: Accept an invitation to an alliance.
  • /alliance setAbbreviation <abbreviation>: Set the alliance abbreviation.
  • /alliance setRelation <otherAlliance> <status>: Set the relationship status with the other alliance to the given one.

Claim commands

  • /claim pos1: Set the first position of the area to claim
  • /claim pos2: Set the second position of the area to claim
  • /claim personal: Claim the area as personal (player) chunks
  • /claim faction: Claim the area for your faction
  • /claim unclaimFaction: Unclaim all chunks in the area owned by your faction
  • /claim admin: Make all chunks in the area admin-controlled. All previous claims are removed.
  • /unclaim admin: Unclaim all chunks in the area, independent of type and owner.
  • /claim whereAmI: Gives information about the current chunk.
  • /claim resetUnclaimedChunks <true|false>: All unclaimed chunks will be deleted on the next restart. Setting i to false disables it if it was enabled for the next restart.

Easy Factions and Claims

Player Alliances Made Easy Create factions, forge alliances and claim your territory with ease.


Addons

Objective Control: King-of-the-Hill style control points that give periodic reward to the controlling faction.

👥 Create your own faction

Start your own faction in seconds. Inviting and managing members is easy and intuitive.

🛡️ Friendly Fire

Toggle Friendly Fire on or off for your faction. No more accidental sword swings hitting your teammates during a raid!

🤝 Alliances

War is better with friends. Forge alliances with other factions to coordinate attacks.

  • Synchronized Friendly Fire: You can fight alongside allied factions without accidental friendly fire!

🏠 Territory Claiming

Claim your territory: for yourself or for your faction.

Claims are visually shown in your faction's colors in Journeymap.

Define Relationships

Change your relationship with other factions and alliances.

  • Separate faction and alliance relationship state.
  • Alliance relationships are synced: the lowest out of all relations is chosen.
  • Friendship goes both ways: to be friendly, both sides need to set each other to friendly.

Faction/Alliance Tag

Easily distinguish between friend or foe. Your relationship status is reflected in each player's head tag.

Faction and Alliance Tags

Tags getting too long? You can set abbreviations! What you prefer to see on the tags (name or abbreviation) can be configured client-side.

Colors:

  • 🟪 Purple: Allied or Member
  • 🟩 Green: Friendly
  • 🟦 Blue: Neutral
  • 🟥 Red: Hostile

Intuitive GUI

There's no need to use commands. Everything is just a click away.
Default keybind: G.

Faction GUI Members Screen


⚙️ Mechanics

Faction Ranks

Delegate authority to keep your faction running smoothly.

  • Officers: Promote trusted members to Officer status.
  • Permissions: Officers have the power to invite new recruits, kick trouble-makers and modify map claims. If the Objective Control is installed, they can also claim the rewards for your faction

Territory Claims

Factions are rewarded claim points in a configurable interval, which can be used to claim territory. When a member of a Faction A is killed by a member of another (not allied) faction B, B receives war points against A. If the amount of war points B has against A is equal or higher to the cost of a chunk, A will lose (war_points/cost_per_chunk) chunks in the current dimension, and B receives an amount of claim points equal to the cost of the chunks.

  • Personal chunks: players can claim personal chunks, which they own forever and can't be conquered through PvP.
  • Admin Chunks: admins can claim chunks, which in turn can't be conquered or claimed by players.

Chunk Resetting

Unclaimed chunks can be optionally reset by admins to clean up the world. Running the command will not have an effect until the server is restarted.

Commands

Faction Commands

  • /faction create <name>: Create a new faction.
  • /faction invite <player>: Invite a player to your faction.
  • /faction join <name>: Accept an invitation to join a faction.
  • /faction leave: Leave your current faction. If the owner leaves, the faction is abandoned.
  • /faction addOfficer <player>: Promote a member to Officer.
  • /faction kick <player>: Kick a member (Officers/Leader only).
  • /faction setAbbreviation <abbreviation>: Set the faction abbreviation.
  • /faction setRelation <otherFaction> <status>: Set the relationship status with the other faction to the given one.

Alliance Commands

Note: These commands can only be executed by the owner of a faction.

  • /alliance create <name>: Create a new alliance with the given name.
  • /alliance leave: Leave your current alliance. Restricted to the faction owner.
  • /alliance invite <factionName>: Invite a new faction to the alliance.
  • /alliance join <factionName>: Accept an invitation to an alliance.
  • /alliance setAbbreviation <abbreviation>: Set the alliance abbreviation.
  • /alliance setRelation <otherAlliance> <status>: Set the relationship status with the other alliance to the given one.

Claim commands

  • /claim pos1: Set the first position of the area to claim
  • /claim pos2: Set the second position of the area to claim
  • /claim personal: Claim the area as personal (player) chunks
  • /claim faction: Claim the area for your faction
  • /claim unclaimFaction: Unclaim all chunks in the area owned by your faction
  • /claim admin: Make all chunks in the area admin-controlled. All previous claims are removed.
  • /unclaim admin: Unclaim all chunks in the area, independent of type and owner.
  • /claim whereAmI: Gives information about the current chunk.
  • /claim resetUnclaimedChunks <true|false>: All unclaimed chunks will be deleted on the next restart. Setting i to false disables it if it was enabled for the next restart.

Screenshots

Gallery

  • alliance_invites.png
    alliance_invites.png alliance_invites.png
  • faction_members.png
    faction_members.png faction_members.png
  • faction_tags_zoomed.png
    faction_tags_zoomed.png faction_tags_zoomed.png
  • Nametag.png
    Nametag.png Nametag.png
  • Faction Tags
    Faction Tags
  • Faction GUI
    Faction GUI

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