Mod
Easy Villagers
Never get annoyed by villagers again!
Themed around heavy machinery, factories, and automation reminiscent of the Industrial Revolution.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Features a central focus of farming and villages/ homesteading.
Contains enhancements to village mechanics, expanding on existing features or adding entirely new ones.
Enhances farming mechanics and introduces new crops and livestock.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
About
Description
FAQ | Credits
The Villager Item


The Trader Block

The Auto Trader Block
The auto trader works exactly line the trader block, except it automatically trades items for you. You can also automatically put items in and take items out with a hopper. The cooldown between trades is fully configurable.

The Farmer Block
The farmer block contains a whole crop farm in a single block. This helps to reduce lag and save space.

The Breeder Block
The breeder block produces baby villagers by putting in food. This also helps to reduce lag, save space and also a lot of frustration.

The Converter Block
The converter block converts villagers to zombie villagers and cures them afterwards, enabling the player that placed the block better trades from the cured villager. This block needs a golden apple, any type of potion of weakness and the villager to convert. This process takes approximately five minutes.

The Iron Farm Block
The iron farm block contains a complete iron farm in a single block. It produces one iron golem every four minutes. This averages about one iron ingot per minute.

The Incubator Block
The incubator block increases the growth rate of baby villagers. The speed can be changed in the config.
The Inventory Viewer Block
The inventory viewer block is only available for Minecraft versions 1.20.4+ and currently only obtainable through creative mode. It allows you to view and edit the villagers inventory and equipment like armor.
Trade Cycling
When looking for a good trade, you always have to remove the villagers workstation, in order to reset their trades. The trade cycle button solves this problem. If a villager hasn't been traded before, you can just press it and the trades reset automatically.
Alternatively you can use the 'C' key to cycle trades.
This also works for normal villagers.

This mod lets you pick up villagers as an item. There are also blocks that substitute every farm that includes villagers.
The Villager Item
The villager item can be obtained by sneaking and right-clicking a villager or pressing the V key.

The villager item can be placed by right-clicking on the ground.

The Trader Block
The trader block allows trading with the villager without having to deal with securing the villager. This block also allows the villager to restock in non-working hours. The restocking time of the villager is not dependent on any external sources like day/night time or dimension. You can customize the trading interval in the config.

The Auto Trader Block
The auto trader works exactly line the trader block, except it automatically trades items for you. You can also automatically put items in and take items out with a hopper. The cooldown between trades is fully configurable.

The Farmer Block
The farmer block contains a whole crop farm in a single block. This helps to reduce lag and save space.

The Breeder Block
The breeder block produces baby villagers by putting in food. This also helps to reduce lag, save space and also a lot of frustration.

The Converter Block
The converter block converts villagers to zombie villagers and cures them afterwards, enabling the player that placed the block better trades from the cured villager. This block needs a golden apple, any type of potion of weakness and the villager to convert. This process takes approximately five minutes.

The Iron Farm Block
The iron farm block contains a complete iron farm in a single block. It produces one iron golem every four minutes. This averages about one iron ingot per minute.

The Incubator Block
The incubator block increases the growth rate of baby villagers. The speed can be changed in the config.
The Inventory Viewer Block
The inventory viewer block is only available for Minecraft versions 1.20.4+ and currently only obtainable through creative mode.
It allows you to view and edit the villagers inventory and equipment like armor.
Trade Cycling
When looking for a good trade, you always have to remove the villagers workstation, in order to reset their trades.
The trade cycle button solves this problem. If a villager hasn't been traded before, you can just press it and the trades reset automatically.
Alternatively you can use the C key to cycle trades.
This also works for normal villagers.

You can take stuff out of these blocks, by sneaking and right-clicking the block with an empty hand.
Baby villagers are able to grow up inside of blocks, but the functionality of the blocks will not work until they are grown.
All blocks keep their stuff inside if they are broken.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers