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Easycolony: Addon for Minecolonies
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Feel hard about minecolonies? Try this mod which can make your colony easier!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Introduces new non-player characters with various roles and behaviors.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
[Easycolony] - Streamlined Colonies
🌍 Revolutionizing Minecolonies
🎮 Key Features
| Category | Implemented Features | In Development |
|---|---|---|
| All Citizens | Attack Alerts; Item Retrieval Optimization; Mind Reading… | Default Inventory Mode Overhaul |
| Builders | Construction AI Optimization | N/A |
| Misc | Pinyin Support | Citizen Detector |
🌌 Live Demo
| Version | Preview | Video Link |
|---|---|---|
| 1.1.0 | ![]() |
Watch |
⚡ Feature Details
1. AI Optimization
Revamped builder AI and citizen item retrieval behavior:
- Citizens now remain stationary near their work huts instead of running between racks
- Builders stay fixed at construction sites with unlimited block placement range
2. Citizen Resurrection
(Arise, my beloved!)
Use configured items (default: Totem of Undying) to right-click tombstones for resurrection. Success rate formula:
\(Resurrection\\ Chance = \\frac{(Cemetery\\ Level + 1)}{5} \\times \\frac{Overall\\ Happiness}{10} \\times Config\\ Multiplier\)
3. Mind Reading
Right-click citizens with configured items to view their current activities.
Note: Localization issues may occur. Please report any inconsistencies.
4. Pinyin Support
Enables Chinese phonetic search in various colony interfaces (requires Universal Pinyin Search).
5. Attack Alerts
Non-combat citizens gain glowing effect and send SOS notifications to colony managers when attacked by non-colony entities.
6. Update Notifications
Automatic version checks upon world entry with changelog display.
⚙ Configuration Guide
| Config Entry | Effect | Values/Default |
|---|---|---|
easy_builder_ai |
Enable simplified builder AI | true |
builder_delay_mode |
Builder action interval mode | "magnification" |
builder_delay_magnification |
Speed multiplier (lower = faster) | ≥ 0.0 / 1.0 |
builder_fixed_delay |
Fixed delay between placements | ≥ 0 / 15 |
allow_resurrect |
Enable manual resurrection | true |
resurrect_item |
Required resurrection item | Any item ID / minecraft:totem_of_undying |
resurrect_chance_multiplier |
Resurrection chance multiplier | ≥ 0.0 / 1.0 |
allow_read_mind |
Enable citizen mind reading | true |
read_mind_item |
Mind reading tool (non-consumable) | Any item ID / minecraft:compass |
📜 Recent Changelog
- Optimized citizen item retrieval AI
- Added auto-update notifications
- Fixed builder placement speed inconsistencies
🕰️ Version History
1.1.0
• Initial changelog implementation
1.1.1
• Fixed material request system for idle citizens
1.1.2
• Disabled combat academy false alerts
• Enhanced citizen modification compatibility
• Extended glowing effect duration to 3s
⚠ Known Issues
None (probably?)
[Easycolony] - 简易殖民地
🌍 为 Minecolonies 带来革命性变革
🎮 特色功能
| 类别 | 已实现功能 | 开发中功能 |
|---|---|---|
| 所有市民 | 受击警报;取货优化;思维读取… | 库存模式默认修改 |
| 建筑工 | 建筑机制优化 | 暂无 |
| 杂项 | 拼音支持 | 市民侦测器 |
🌌 实机介绍
| 版本 | 封面 | 视频链接 |
|---|---|---|
| 1.1.0 | ![]() |
观看 |
⚡ 功能介绍
1. AI优化
优化了建筑工人的AI和所有市民的取货AI,具体如下:
- 市民将不再为了去取架子上的某一样物品跑来跑去,而是固定在工作小屋旁。
- 建筑工人现在会跑到工地的某一位置开始建筑,不再跑上跑下,并且放置距离无限
2. 复活市民
(复活吧,我的爱人!)
现在玩家可以手持对应物品(默认复活图腾)右键墓碑进行复活,无论是在墓园的墓碑还是刚刚生成的墓碑,都可以被右键复活。
复活的几率受到殖民地整体幸福度和墓地等级影响,具体公式为: \(复活几率 = \\frac{(墓地等级 + 1)}{5}_\\frac{整体幸福度}{10}_配置项倍率\)
3. 思维读取
玩家可以手持配置的物品,右键市民读取当前市民的行动。
注意:该功能可能出现本地化不完全的情况,如果遇到请联系开发者。
4. 拼音支持
当你下载了通用拼音搜索后,可以支持对于殖民地的一系列场景下的搜索,如信箱请求物品、农田选择物品等各种场景。
5. 受击提示
现在当非战斗市民受到来自非市民的伤害时,会获得荧光的效果,并且在提示栏中向拥有殖民地管理级别的玩家发出求救请求,方便玩家尽早赶到现场,避免市民死亡。
6. 更新检测
当玩家进入存档时会进行一次模组更新检测,如果有新版本,则会通知玩家更新,并给出最新的模组内容。
⚙ 配置介绍
| 配置项名称 | 效果 | 取值范围/默认值 | |
|---|---|---|---|
| easy_builder_ai | 设置为true时,使建筑工的AI简易化,它会前往施工现场后不再乱跑,而是固定在某一点开始建筑。 | true | false / true |
| builder_delay_mode | 建筑工人间隔模式,可以采用倍率"magnification"或固定值"fixed"。 | "magnification" | "fixed" / "off" |
| builder_delay_magnification | 建筑工人间隔倍率,越小越快,如0.1时将加快10倍。 | >= 0.0 / 1.0 | |
| builder_fixed_delay | 建筑工人间隔固定值,此时建筑工的速度将采用固定值。 | >= 0 / 15 | |
| allow_resurrect | 是否准许市民被玩家手动复活。 | true | false / true |
| resurrect_item | 玩家复活市民所需物品。 | 任意物品 / "minecraft:totem_of_undying" | |
| resurrect_chance_multiplier | 复活几率倍率,会在原有的复活几率上乘以一个倍率。 | >= 0.0 / 1.0 | |
| allow_read_mind | 是否允许玩家读取市民行动。 | true | false / true |
| read_mind_item | 读取市民行动所需要的物品(不消耗)。 | 任意物品 / "minecraft:compass" |
📜 最新更新日志
- 优化了市民取货时的AI,稍微加快了其运算速度。
- 添加了联网更新获取功能。
- 修复了某些情况下,建筑工的放置速度会非常缓慢的漏洞。
🕰️ 历史更新
1.1.0
- 加入了更新日志。
1.1.1
- 修复了有时市民没有货却不发布缺少物品请求的漏洞,他们不再会卡在“收集材料”这一步了。
1.1.2
- 现在战斗学院骑士互相攻击等情况不再触发警报。
- 加强了对市民修改的兼容性。
- 加强了市民受击警报的兼容性。
- 现在战斗学院骑士互相攻击等情况不再触发警报。
- 现在触发市民受击警报时,会额外添加3s的荧光效果。
⚠ 已知漏洞
暂无(大概吧?)
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