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Cobblemon Villager overhaul  - [ADDON]

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Cobblemon Villager overhaul - [ADDON]

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This mod makes you now use cobbledollars instead of emeralds

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Village Improvements
NPCs
QoL & Tweaks
UI & Menu Tool
Mod Addon
Economy & Trade Systems
Mod Loaders
NeoForge
Fabric
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
cobbledollars-villagers-overhaul-rca-fabric-0.3.0.jar
Authors
CurseForge
Modrinth

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CurseForge ID
Modrinth ID

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Source Issues Wiki Discord

About

Description

CobbleDollars Villagers Overhaul [RCA]

A lightweight Cobblemon + CobbleDollars villager shop overhaul that replaces emerald-based trading with CobbleDollars, while keeping villager progression and trade logic familiar. It adds a CobbleDollars-style shop UI for buying and selling, supports trades with extra item costs, item-for-item barters, and can align pricing with the CobbleDollars bank rate. Built to feel good in single-player and multiplayer.

Features

  • CobbleDollars-based trading — Pay with CobbleDollars instead of emeralds on villagers and wandering traders (where the mod applies).
  • CobbleDollars-style shop UIBuy, Sell, and Trades tabs, balance readout, and a quantity field (adjust with +/- or type a value; typical range 1–64).
  • Shop stays open while you trade — Buying and selling no longer constantly “reset” or close the UI; balance updates smoothly (especially important on Fabric in SP and MP).
  • Trades with extra item cost — e.g. book + CobbleDollars, or other two-ingredient style trades the pack exposes.
  • Item-for-item bartersTrades tab for villager/trader barters; RCT Trainer Association adds series / trainer-card style flows on top.
  • Villager behaviour preserved where it matters — Trade uses still advance; XP is still awarded and scales sensibly with quantity; XP orbs are not spawned for these trades (XP is applied directly, less clutter).
  • Optional bank rate sync — Pricing can follow CobbleDollars config.
  • Server-authoritative options (multiplayer) — Key shop toggles are synced from the server when you connect, so clients follow the world you’re actually playing on.
  • Datapack & addon friendly — Works alongside many villager datapacks and RCT-oriented content.

Supported

  • Radical Cobblemon Trainers (RCT) — Trainer Association, series trades, trainer cards, item-for-item presentation in the shop where configured.
  • Cobbletowns-style packs
  • SV: More Radical Trainers and other RCT-compatible datapacks
  • Trade Cycling / Easy Villagers (cycle trades where the integration applies)
  • Casino Rocket

Who can you trade with?

  • Villagers — Right-click a working villager (not nitwits / none profession) to open the shop when the mod handles that entity.
  • Wandering traders — Right-click to open the shop when supported.
  • RCT Trainer Association — With RCT installed and the overhaul enabled, right-click the Trainer Association NPC for the extended RCT shop experience.

Shop tabs

  • Buy — Purchase offers priced in CobbleDollars (and items where the trade requires them). The Buy tab is always shown so the layout stays consistent even when a villager has no buy rows yet.
  • Sell — Sell goods for CobbleDollars using the villager/trader’s emerald-line style offers (converted via your emerald rate / rules).
  • TradesBarter / item-for-item trades (and RCT series tooling when you’re on a Trainer Association).

Configuration

  • Toggle CobbleDollars shop UI, villagers accept CobbleDollars, RCT trades overhaul, and datapack trades
  • Emerald → CobbleDollars rate (default 750 CobbleDollars per emerald in this mod’s config unless you change it)
  • Sync with CobbleDollars bank rate (optional)
  • Datapack item pricing with rarity-style tiers where you use that system (CommonLegendary)
  • Profession exclusions — Skip the custom UI for specific villager professions if you need to

Requirements

  • Minecraft 1.21.1
  • Cobblemon
  • CobbleDollars
  • Fabric or NeoForge
  • Radical Cobblemon Trainersoptional, for Trainer Association / RCT-heavy features

Notes

  • Meant to stay lightweight and close to vanilla trading flow, with a clearer economy layer for CobbleDollars packs and servers.
  • Offer “uses” / restock on the client list may only fully refresh when the shop gets a full data refresh (e.g. reopening the shop) — a deliberate trade-off to keep the UI stable instead of reloading the whole panel after every click.

For bugs, balance talk, or pack setup, join the Discord:

Discord — questions, feedback, and support

CobbleDollars Villagers Overhaul [RCA]

A lightweight Cobblemon + CobbleDollars villager shop overhaul that replaces emerald-based trading with CobbleDollars, while keeping villager progression and trade logic familiar. It adds a CobbleDollars-style shop UI for buying and selling, supports trades with extra item costs, item-for-item barters, and can align pricing with the CobbleDollars bank rate. Built to feel good in single-player and multiplayer.

Features

  • CobbleDollars-based trading — Pay with CobbleDollars instead of emeralds on villagers and wandering traders (where the mod applies).
  • CobbleDollars-style shop UIBuy, Sell, and Trades tabs, balance readout, and a quantity field (adjust with +/- or type a value; typical range 1–64).
  • Shop stays open while you trade — Buying and selling no longer constantly “reset” or close the UI; balance updates smoothly (especially important on Fabric in SP and MP).
  • Trades with extra item cost — e.g. book + CobbleDollars, or other two-ingredient style trades the pack exposes.
  • Item-for-item bartersTrades tab for villager/trader barters; RCT Trainer Association adds series / trainer-card style flows on top.
  • Villager behaviour preserved where it matters — Trade uses still advance; XP is still awarded and scales sensibly with quantity; XP orbs are not spawned for these trades (XP is applied directly, less clutter).
  • Optional bank rate sync — Pricing can follow CobbleDollars config.
  • Server-authoritative options (multiplayer) — Key shop toggles are synced from the server when you connect, so clients follow the world you’re actually playing on.
  • Datapack & addon friendly — Works alongside many villager datapacks and RCT-oriented content.

Supported

  • Radical Cobblemon Trainers (RCT) — Trainer Association, series trades, trainer cards, item-for-item presentation in the shop where configured.
  • Cobbletowns-style packs
  • SV: More Radical Trainers and other RCT-compatible datapacks
  • Trade Cycling / Easy Villagers (cycle trades where the integration applies)
  • Casino Rocket

Who can you trade with?

  • Villagers — Right-click a working villager (not nitwits / none profession) to open the shop when the mod handles that entity.
  • Wandering traders — Right-click to open the shop when supported.
  • RCT Trainer Association — With RCT installed and the overhaul enabled, right-click the Trainer Association NPC for the extended RCT shop experience.

Shop tabs

  • Buy — Purchase offers priced in CobbleDollars (and items where the trade requires them). The Buy tab is always shown so the layout stays consistent even when a villager has no buy rows yet.
  • Sell — Sell goods for CobbleDollars using the villager/trader’s emerald-line style offers (converted via your emerald rate / rules).
  • TradesBarter / item-for-item trades (and RCT series tooling when you’re on a Trainer Association).

Configuration

  • Toggle CobbleDollars shop UI, villagers accept CobbleDollars, RCT trades overhaul, and datapack trades
  • Emerald → CobbleDollars rate (default 750 CobbleDollars per emerald in this mod’s config unless you change it)
  • Sync with CobbleDollars bank rate (optional)
  • Datapack item pricing with rarity-style tiers where you use that system (CommonLegendary)
  • Profession exclusions — Skip the custom UI for specific villager professions if you need to

Requirements

  • Minecraft 1.21.1
  • Cobblemon
  • CobbleDollars
  • Fabric or NeoForge
  • Radical Cobblemon Trainersoptional, for Trainer Association / RCT-heavy features

Notes

  • Meant to stay lightweight and close to vanilla trading flow, with a clearer economy layer for CobbleDollars packs and servers.
  • Offer “uses” / restock on the client list may only fully refresh when the shop gets a full data refresh (e.g. reopening the shop) — a deliberate trade-off to keep the UI stable instead of reloading the whole panel after every click.

For bugs, balance talk, or pack setup, join the Discord:

Discord — questions, feedback, and support

Screenshots

Gallery

  • 01415b93484942f37069ca30e2a2809d1f331f32.png
    01415b93484942f37069ca30e2a2809d1f331f32.png 01415b93484942f37069ca30e2a2809d1f331f32.png
  • fedb286a921b6cd3561d3367f25b2079af72357a.png
    fedb286a921b6cd3561d3367f25b2079af72357a.png fedb286a921b6cd3561d3367f25b2079af72357a.png

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~90,000
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