Community listing page, reviews may not be monitored by the author.
Ecliptica
No reviews yet
A mod that adds events like a Solar Eclipse, with more events planned for future updates. Latest is v0.2.0
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Hello fellow, Ecliplings!!!
Sorry for the late post and the confusion. I was up at 6:00 AM. I've renamed the files to "(Visual)".
Visual means that I will be adding actual content to this mod soon!
But for now, I've posted the Visual file as I'm still currently continuing on the Main! :3
Things are getting spookaaay!
🎃 The Harvest Begins... 🎃
Hey y'alls. Thank u SOOO much for 20 downloads. It makes me so happy to see my first project to become so far "successful". It means a lot. I'm currently taking my break this week from coding non-stop. But I'll get back to making the Main when I'm mentally ready!
Ecliptica is officialy downloadable and new!
Expect bugs/issues :3
Status: v0.3.0 (Main) Taking a Break
Compatibility: NeoForge 1.21.1 Is Out Now
I didn't think it was possible for me to do but, I've made this mod playable for NeoForge 1.21.1! :3
About Forge v1.20.1. There were 2 plugins I couldn't use. The software version couldn't support them. I hope you understand :(
NeoForge will and still continue.
(Latest: v0.1.0)
🎃 Happy Harvest Moon! 🎃
This mod has only been tested with Insanity Shader! Keep in mind that the sky and Sun/Moon renders may get removed, retextured with a shader (like a round Sun/Moon), or appear glitched.
════════════ Shaders ════════════
( + Compatible) ( - Compatible with Configeration/Broken) ( ! Not Compatible)
(+-! Icons are for Colorblind peeps) :3
Please wait for more :3
This mod also hasn't been tested in multiplayer. That's why this has been noted "Client-side". If you're playing with someone, please let me know how it works for Server-side.
Recommend playing with a Modpack! Unless you just want to play Vanilla Minecraft with Ecliptica.
════════════ ECLIPTICA ════════════
Are you sick of those 8 by 8 pixels in the sky always looking the same or not doing much? Then use my mod!
Ecliptica brings events to Minecraft that can actually affect your world. Starting with the Solar Eclipse, with more events planned for future updates.
So... why just look at the sky when it can actually do something? :3
This is my first public mod. I hope y'all enjoy it! :3
════════════ CURRENT EVENTS ════════════
☀️ Solar Eclipse
Solar Eclipse is the first event that has come to Ecliptica.
• Gradually changes as the eclipse progresses
• Lasts approximately 4 minutes
🎃 Harvest Moon
Harvest Moon is the 2nd event added to Ecliptica as a rl Harvest Moon celebration!
• Will change faces, depending on moon phases
• Lasts a whole in-game night
• Can't spoil [Main]
More coming soon :3
════════════ EVENT FORECAST ════════════
Keep an eye out for the Event Forecast!
The Event Forecast can announce when an event is beginning, giving you a warning that something is about to happen.
You can enable the Event Forecast with the command /ecliptica enable event_forecast
(This does not require Cheats to be enabled, but this may change in the next major update.)
════════════ PLANNED EVENTS ════════════
🎃 Harvest Moon
Developed!
🩸 Blood Moon
Planned for the next update.
🌑 Blue Moon
Planned for a future update.
More events are planned as development continues.
════════════ DEVELOPMENT ════════════
Ecliptica is currently in early development. The mod will continue to receive new events, mechanics, and features in future updates.
I will also add a type of this mod, which will add content instead of only a visual-play!
(This might be possible to avoid using variables!)
This mod uses special math scripts as logic, for the animations, timing, and more. If you want to learn more, scroll all the way down!
Please report anything in the comments, or feel free to contact me if you happen to find something that isn't working or is broken. Feedback is appreciated! And we want to keep your eyes stimulated throughout your adventure! :3
════════════ EVENT NOTES ════════════
Every 1 minute, the game has a 2% chance to trigger a Solar Eclipse if it is daytime.
If you want to force a Solar Eclipse, you can use /ecliptica event set solar_eclipse
Treat the "/ecliptica event set" as a "/time set".
(In one in-game day. The game will roll 20 times for an Event)
As more events are added to the mod, they will be added to the event chance pool, giving each event its own chance of occurring.
════════════ HOW IT WORKS ════════════
(Some of it)
Chances of Event occuring
This uses 2 math variables. event_gamble will count from 0 to 1200 (1min) then reset + trigger a 2% chance of doing nothing OR set event_type to 1 IF event_type = 0. This can then be followed by the Events condition.
For the Solar Eclipse, this can only occur during the day.
(This repeats every minute) Note: This gambles 20 times in one Minecraft day.
The event_gamble is a 'timer'. The event_type is a 'event selector'. The event selector will pick a number when its chance succeeds, as long as that number is assigned to an event. Like Solar Eclipse, which is 1.
(This triggers a different procedure)
Animation and pngs
The sun replacement uses 8 seperate png's. A moon replacement uses 1 png.
I'm using 8 because the moon_phases has 8 different moon phases. And I was limited to one png to edit for the sun. So I instead tried to make it close to a Vanilla style without being to mod-like. And made 8 pngs that animate/replicate an Eclipse.
(For the Solar Eclipse)
A procedure tells the named pngs to execute each png, starting from solar_eclipse_1.png, to solar_eclipse_8.png
(IF the solar_eclipse_timer passes 30s)
When the solar_eclipse_timer passes 30s. A (solar_eclipse set number), reads every 30s due to the timer. And will then move on to the next (solar_eclipse set number)
Thanks for reading! Ur the best! :3
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
- Eclectica
- Ecliptic Seasons
- Ecliptic Seasons : Fabricated
- ESFA
- Ecliptic Seasons: MultiMod Patch
- Ecliptic Seasons : Bundles
- Serene Seasons API Stub (Ecliptic Seasons Bridge)
- Ecliptic Seasons - Let's Do
- Ecliptic Seasons - Oh The Biomes We've Gone
- Ecliptic Seasons - Regions Unexplored
- Ecliptic Seasons : Voxy Compact
- Ecliptic Seasons - Nature's Spirit
On ModDex
Community snapshot
By the numbers
Statistics
Get it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources