Guns & Economy

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Guns & Economy

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It's about guns, economy, trading, tactical combat, and resource management.

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Latest Version
gne v2.1.jar
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Description

Guns & Economy:

Guns & Economy is a survival-focused Minecraft mod that adds tactical firearms, attachments, ammo, economy mechanics, and custom crafting recipes.

description_f684f2b9-6cf5-40e1-87e6-b8c9a1eb2eeb.png    

💰Dynamic Economy:     Trade resources and valuable items using the new Vending Machine block while building your own economy in a dangerous survival world.

🔫 Realistic Weapons:    Introduces new firearms with their corresponding ammo, unique handling, recoil system, and combat mechanics inspired by modern tactical shooters.

🛠️Tactical Gameplay:      Equip scopes, flashlights, lasers, extended magazines, muzzles, grips, suppressors, and more attachments to customize your weapon for every situation.

👥Multiplayer & PVP:     Fight against friends, protect your base, raid enemy territories, or create your own faction economy in intense multiplayer PVP battles.


🔫 Weapon Inventory

  • Pistols: Glock 19, M1911
  • SMGs: UZI, MAC-10, Vector, MP5
  • Shotguns: M870, Beretta, M1014
  • Rifles: AKM, AK74, M4A1, M416, AUG, FAMAS, SCAR-H
  • Snipers: M700, AWP, M82A1
  • Heavy Guns: M249, M60, MG3

⚙️Tactical Gameplay

description_2bd25573-7d82-4838-992b-d3e748ce1ab2.jpg


💰 Economy Features

The Vending Machine includes a large collection of tradeable resources and valuable items such as:

  • Metals and ingots
  • Shulker box
  • Create mod materials
  • Logs and wood types
  • Mob spawn eggs
  • Ancient debris
  • Spawners
  • Rare crafting components

Custom recipes are also included.


📌 VERSION DIFFERENCES

🤖EASY

(gnee)

  •  Easy cash farming
  •  Easier progression recipes
  •  M1911 god-tier damage
  • Wood Logs are for 1$
  • Emerald for 1000$
  • Cheap weapons/ammo/attachment
  • Regular guns properties
  • Monster spawn eggs / Spawner / Shulkers box avaible in Vending Machine
  • New recipes (check JEI)
  • Creative items in Vending machine 
  •  and more casual survival experience

🍀NORMAL

  • Reduced emerald value
  • Balanced M1911 stats
  • Removal of several creative recipes
  • harder progression 

😈HARD

(gneh)

  • No log purchasing
  • More expensive firearms
  • Reduced weapon performance
  • Harsh economy balancing for hardcore survival. 

☠️  REALISTIC

(gner)

  • ZOMBIES are Realistic: Only headshots deal damage   (in devololpment)
  • Ammo cheaper but less damage
  • Attachments more expansive
  • decreasing value for cooper
  • No spawn eggs / No spawner
  • can't hit mobs with weapons for rational use of munitions
     (because headshot is not defined yet for mobs
      luckily this feature isn't avaible yet)

Screenshots

Gallery

  • 1. the vending machine block
    1. the vending machine block The vending machine is the only survival way to get weapons , attachement and for tradings
  • 2. all guns 22
    2. all guns 22 All guns 22: Pistols : Glock 19 and M1911 . SMGs : UZI , Mac10 , Vevtor and MP5. Riffles : Akm , Ak74 , M4A1 , M416 , AUG , FAMAS and Scar-H. snipers : M700 , AWP and M82A1. Heavy Machine Guns : M249 , M60 and MG3. Shotguns : M870 , Beretta and M1014.
  • 3. all guns attachements
    3. all guns attachements
  • 4. Recipe
    4. Recipe Recipe of the vending_machine
  • 5.  Interact with the vending machine
    5. Interact with the vending machine to get assets, you can interact with the vending machine and sell the following items, you can also buy it with the same price
  • 6.  Eco: Prices part 1
    6. Eco: Prices part 1 copper_ingot=10, iron_ingot=50, create:zinc_ingot=25, create:andesite_alloy=10, gold_ingot=100, emerald=2500, slime_ball=50, diamond=400, create:creative_motor=200, create:precision_mechanism=100, any LOG=1 ,.....
  • 7.Eco prices part 2
    7.Eco prices part 2 nether_wart=200, brown_mushroom=200, shulker_box=1000, zombie_spawn_egg=50, skeleton_spawn_egg=100, blaze_spawn_egg=100, allay_spawn_egg=2500, villager_spawn_egg=100, ancient_debris=10000, spawner=10000
  • 8. weapons price
    8. weapons price Glock=500, m1911=600, mini_uzi=1400, mac10=1200, vector=1800, mp5=1500, akm=2700, ak74=2400, m4a1=2900, hk416=2500, aug_a3=3300, famas_f1=3000, scar_h=5000, m700=2600, awp=4950, m82a1=6500, m1014=2000, mini_m249=4000, m60=4800, mg3=6000
  • 9. modifiying Guns
    9. modifiying Guns tap G to open the gun modifier, with that you can equipe attachements , at this moment the gun is 0 attachements
  • 10. modigiying guns
    10. modigiying guns the previous gun fully upgraded
  • 11. Flash light
    11. Flash light you can equip a torch in your gun and enable the flash using Y button (disabled when usind shaders)
  • 12. AWP (sniper) aiming with scope x4
    12. AWP (sniper) aiming with scope x4 12. AWP (sniper) aiming with scope x4.png
  • 13. double pistol
    13. double pistol you can use 2pistols by using the offhand
  • 14. killing a pillager with a headshot
    14. killing a pillager with a headshot
  • recipe: dirt
    recipe: dirt
  • recipe: elytra
    recipe: elytra
  • recipe: leather
    recipe: leather rotten flesh useless ? smook it to get the leather
  • recipe: redstone
    recipe: redstone
  • recipe: charcoal
    recipe: charcoal you can get charcoal from smooking instead of smelting any logs fastly.png
  • recipe: end_frames
    recipe: end_frames now you can go the end without searching and traveling the whole map to go the stronghold :)

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