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EconomyAndMore
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A multiplayer-friendly Minecraft economy with buying, selling, item values, and NOT gambling *cough cough
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Economy Mod Turn Minecraft items into a complete economy.
Economy Mod adds a player-driven economy where items have values in €, allowing players to buy, sell, trade, and gamble with their items and money.
Features Economy Every item has an economic value. Players can earn money by selling items. Spend money to purchase items from shops. Player balances persist between sessions. Designed with multiplayer and dedicated servers in mind. Selling Open the Sell interface to access your inventory. Place items into the dedicated selling slot. See how much the items are worth. Press Sell to complete the transaction. Unsold items are safely returned when the interface is closed. Shops Browse items available for purchase. Purchase items using your € balance. Supports Vanilla and modded items. Item prices are handled by the economy's centralized value system. Trading Trade items through the economy system. Uses a visual circular trade spinner. The spinner has a Minecraft-style, slightly pixelated design. Unobtainable Items Items and blocks that cannot normally be obtained through legitimate Vanilla or installed-mod gameplay cannot be sold/traded to the economy.
However, these items can still be purchased for an extremely high price, allowing rare or otherwise inaccessible content to exist within the economy without making it an easy source of money.
Multiplayer The economy is designed around server-side validation so that important transactions are controlled by the server rather than trusting the client.
This helps prevent:
Item duplication Fake transactions Invalid balances Selling items the player does not actually possess Other economy-related exploits The mod is intended to work on multiplayer servers and can be used alongside other Fabric mods.
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