Effects After Death
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Extremely customizable settings for keeping potion effects (and others) after dying.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Effects after Death 💀🧪
Effects After Death is a highly configurable Minecraft datapack/mod that allows potion effects and other status effects to persist after a player's death. Designed for maximum flexibility, it supports both global and per-player customization to suit various gameplay styles and server rules.
Ideal for RPG style servers, challenge modes, or progression based gameplay, Effects After Death.
Fully server side!
⚙️ Settings Menu — Effects After Death
Open Settings with /trigger EffectsOnDeath.settings
| Category | Description |
|---|---|
| 🧪 Effect Settings | Toggle individual effects on or off |
| ⚖️ Penalty Settings | Modify penalties applied upon death |
| 🎮 Gamemode Settings | Choose which gamemodes are affected |
| 👤 Per-Player Settings | Set individual player configurations |
| 🧹 Management Settings | Reset, clean up, or uninstall datapack |

🧪 Effect Settings
- Multi-page system for organizing effects
- Group Toggle Page: Turn multiple effects on/off at once
- Infinite Effects: Enable/disable keeping effects with infinite duration
- Individual Effects: Enable/disable each effect in minecraft separately
<details> <summary>Image</summary>
⚖️ Penalty Settings
| Option | Description |
|---|---|
| ⏱️ Time Reduction | Fixed number of seconds lost on death |
| 📉 Percentage Lost | Percentage of time lost on death |
| Image |

🎮 Gamemode Settings
- Enable/disable effect retention in specific gamemodes (e.g., survival, creative, spectator)<details> <summary>Image</summary> </details>

👤 Per-Player Settings
- Customize which players are affected by each setting
- Give Players individual rule sets!<details> <summary>Image</summary> </details>

🧹 Management Settings
| Option | Description |
|---|---|
| 🔄 Reset to Defaults | Restore all effect and group settings to default |
| 👥 Reset Players | Remove all per-player overrides |
| ❌ Uninstall | Fully remove all related data and scoreboards |
Effects after Death 💀🧪
Effects After Death is a highly configurable Minecraft datapack/mod that allows all minecraft effects to persist after a player's death. Designed for maximum flexibility, it supports both global and per-player customization to suit various gameplay styles and server rules.
Ideal for RPG style servers, challenge modes, or progression based gameplay, Effects After Death.
Fully server side!
⚙️ Settings Menu — Effects After Death
Open Settings with /trigger EffectsOnDeath.settings
| Category | Description |
|---|---|
| 🧪 Effect Settings | Toggle individual effects on or off |
| ⚖️ Penalty Settings | Modify penalties applied upon death |
| 🎮 Gamemode Settings | Choose which gamemodes are affected |
| 👤 Per-Player Settings | Set individual player configurations |
| 🧹 Management Settings | Reset, clean up, or uninstall datapack |
Image

🧪 Effect Settings
- Multi-page system for organizing effects
- Group Toggle Page: Turn multiple effects on/off at once
- Infinite Effects: Enable/disable keeping effects with infinite duration
- Individual Effects: Enable/disable each effect in minecraft separately
Image

⚖️ Penalty Settings
| Option | Description |
|---|---|
| ⏱️ Time Reduction | Fixed number of seconds lost on death |
| 📉 Percentage Lost | Percentage of time lost on death |
Image

🎮 Gamemode Settings
- Enable/disable effect retention in specific gamemodes (e.g., survival, creative, spectator)
Image

👤 Per-Player Settings
- Customize which players are affected by each setting
- Give Players individual rule sets!
Image

🧹 Management Settings
| Option | Description |
|---|---|
| 🔄 Reset to Defaults | Restore all effect and group settings to default |
| 👥 Reset Players | Remove all per-player overrides |
| ❌ Uninstall | Fully remove all related data and scoreboards |
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