Community listing page, reviews here may not be monitored by the author.
Elytra Tuning
No reviews yet
A lightweight mod that adds configuration options to limit elytra flight speed and change firework boost strength and duration.
Community voices
Reviews
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
Compatibility
Supported Environments
Required on the server. Installing it on the client adds functionality.
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
Elytra Tuning
A lightweight mod that adds configuration options to limit elytra flight speed and change firework boost strength and duration.
Works in both singleplayer and multiplayer, with an optional client-side mod that offers additional improvements for players.
Ideal for multiplayer servers that want to nerf elytra rushing, reduce chunk-loading lag, or buff late-game travel.
Why Use This Mod?
- Configurable Speed Limits: Limit either horizontal flight speed or total three-dimensional velocity.
- Firework Tuning: Adjust both the strength and duration of firework boosts.
- Impenetrable: The server syncs the velocity changes to each player, ensuring all experience the same limits or buffs.
- Compatible: Handles normal flight, firework boosting, riptide launches, and modded flight setups such as Do a Barrel Roll.
How It Works
Minecraft calculates elytra flight server-side, while the client predicts motion locally. To apply the configured speed limits and firework tuning:
- Server Side: Enforces the configured speed limits and adjusts firework boost strength and duration.
- Client Side (optional): Mirrors these settings locally to keep flight prediction consistent.
Note: Without the mod on the client, players might experience visual stutter or lag back because their local speed and firework prediction can differ from the server.
Configuration
A config file is created at:
./config/elytra-tuning.json
Default contents:
{
"speed": {
"max": 60.0,
"calculation": "HORIZONTAL"
},
"rocket": {
"strength": 1.0,
"duration": 1.0
}
}
speedmax: Maximum allowed elytra speed in blocks per second.calculation:HORIZONTALmeasuresX/Zmovement;ABSOLUTEmeasures totalX/Y/Zvelocity.
rocketstrength:0.0disables acceleration,1.0is vanilla strength, and higher values add stronger forward acceleration.duration:1.0is vanilla duration,0.5halves it, and2.0doubles it.
- Set
speedorrockettonullto not apply any tuning. - After editing, restart the server/game to apply changes.
Showcase
Speed Limiting
Configuration
{
"speed": {
"max": 10.0,
"calculation": "HORIZONTAL"
},
"rocket": null
}
Rocket Boosting: Measured in-game speed is 9.90 blocks per second.
Riptide Trident: Measured in-game speed is 9.99 blocks per second.
Firework Tuning
Configuration
{
"speed": null,
"rocket": {
"strength": 8.0,
"duration": 2.0
}
}
Rocket Boosting: Measured in-game speed is 60.65 blocks per second.
Contributing & Issues
I warmly welcome:
- Bug reports
- Feature requests
- Pull requests
Please open issues or PRs on GitHub.
License
This project is licensed under the LGPLv3 License. See LICENSE for details.
Elytra Tuning
A lightweight mod that adds configuration options to limit elytra flight speed and change firework boost strength and duration.
Works in both singleplayer and multiplayer, with an optional client-side mod that offers additional improvements for players.
Ideal for multiplayer servers that want to nerf elytra rushing, reduce chunk-loading lag, or buff late-game travel.
Why Use This Mod?
- Configurable Speed Limits: Limit either horizontal flight speed or total three-dimensional velocity.
- Firework Tuning: Adjust both the strength and duration of firework boosts.
- Impenetrable: The server syncs the velocity changes to each player, ensuring all experience the same limits or buffs.
- Compatible: Handles normal flight, firework boosting, riptide launches, and modded flight setups such as Do a Barrel Roll.
How It Works
Minecraft calculates elytra flight server-side, while the client predicts motion locally. To apply the configured speed limits and firework tuning:
- Server Side: Enforces the configured speed limits and adjusts firework boost strength and duration.
- Client Side (optional): Mirrors these settings locally to keep flight prediction consistent.
Note: Without the mod on the client, players might experience visual stutter or lag back because their local speed and firework prediction can differ from the server.
Configuration
A config file is created at:
./config/elytra-tuning.json
Default contents:
{
"speed": {
"max": 60.0,
"calculation": "HORIZONTAL"
},
"rocket": {
"strength": 1.0,
"duration": 1.0
}
}
speedmax: Maximum allowed elytra speed in blocks per second.calculation:HORIZONTALmeasuresX/Zmovement;ABSOLUTEmeasures totalX/Y/Zvelocity.
rocketstrength:0.0disables acceleration,1.0is vanilla strength, and higher values add stronger forward acceleration.duration:1.0is vanilla duration,0.5halves it, and2.0doubles it.
- Set
speedorrockettonullto not apply any tuning. - After editing, restart the server/game to apply changes.
Showcase
Speed Limiting
Configuration
{
"speed": {
"max": 10.0,
"calculation": "HORIZONTAL"
},
"rocket": null
}
Rocket Boosting: Measured in-game speed is 9.90 blocks per second.
Riptide Trident: Measured in-game speed is 9.99 blocks per second.
Firework Tuning
Configuration
{
"speed": null,
"rocket": {
"strength": 8.0,
"duration": 2.0
}
}
Rocket Boosting: Measured in-game speed is 60.65 blocks per second.
Contributing & Issues
I warmly welcome:
- Bug reports
- Feature requests
- Pull requests
Please open issues or PRs on GitHub.
License
This project is licensed under the LGPLv3 License. See LICENSE for details.
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources




