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Embellished Enchanting
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Rare but powerful enchantments!
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
A project that is no longer receiving updates.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
For the forseeable future, this mod will no longer be updated/maintained
This mod adds a variety of powerful but rare enchantments to the game! Most can be obtained normally through the enchanting table, albeit at a lower rate than vanilla enchants. Others are either treasure enchants only or exclusive to loot. All enchantments can be disabled / have their rarity changed in the config file.
((This mod is still a work-in-progress, expect new enchantments to be added, existing enchantments to be tweaked, and mechanics to be changed with future updates))
Obtainable Normally:
Decay - Attacks apply wither for a short period of time
Hex - Full strength attacks deal a percentage of the target's health as additional magic damage. Caps out at 20 magic damage
Stun - Prevents the target from moving for a short period of time
Grappling - Crossbow shots pull the target toward you
Shattering - Full strength attacks sometimes deal extra damage, but at a cost of a percentage of durability
Shockwave - Bow shots deal a small amount of AOE damage when striking a target
Incisive - Tridents deal additional attack and projectile damage
Voiding - Mined terrain blocks (stone, dirt, deepslate etc.) don't drop anything
Blocks in list:
- Stone
- Dirt
- Grass
- Andesite
- Granite
- Diorite
- Deepslate
- Netherrack
- End Stone
- Sand
- Sandstone
- Gravel
- Calcite
- Tuff
- Blackstone
- Basalt
Treasure:
Curse of Deflagration - Held items blow up if you break them
Antigravity - Applies levitation for a short period of time
Annihilation - Full strength attacks will (very rarely) instakill entities. If said entity has a max health greater than 100 points, 50 magic damage will be dealt instead.
Loot Only (can't be obtained through trades):
Thunderbolt - Arrow shots will strike the target with lightning
Apportation (books can only be obtained via a specific ritual):
Immortal - Held items will resurrect in your ender chest inventory once broken
(note: please make sure your e-chest has an empty slot for this to work)
Popping a totem of undying will have a 35% chance of apporting an enchanted book
Death's Knell - Deals permanent damage by reducing entity base health
Killing the wither with explosion damage will have a 10% chance of summoning a book from thin air
Incompatibilities:
- The three effect enchants (stun, antigravity, wither) are mutually exclusive
- Hex is incompatible with sharpness and annihilation
- Shattering is incompatible with mending
Synergies:
- This mod has been tested with apotheosis and quark - I've found no issues so far
Feel free to use this mod in your modpacks or other projects
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