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EMC, As You Wish

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EMC, As You Wish

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Change ProjectE EMC values in-game with a searchable editor and world-specific overrides.

Mod Loaders
Minecraft

About

Description

Set the EMC values you want without leaving Minecraft.

Press K to open a searchable item editor, pick an item, and save an override. Changes belong to the world and affect its shared ProjectE economy, making it useful for tuning a pack or adjusting a server's values.

Use Save for an ordinary override or remove it to return to ProjectE's calculation. Force offers an earlier-stage override for more involved EMC adjustments; review the resulting values when combining it with other pack rules.

Requires ProjectE. On dedicated servers, editing requires operator permission. Singleplayer and LAN editing can be restricted in the configuration.

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Need a custom mod?

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

All Rights Reserved. Free to include in any modpack, on any platform, monetized or not, without permission or credit.

ProjectE is by sinkillerj & contributors; this mod is an independent editor, not affiliated.

Source: https://github.com/KURONAMI333/emc-as-you-wish

Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.

EMC, As You Wish

Edit ProjectE EMC values in-game. Server-wide changes apply to every player instantly; configurable blacklist locks specific players out.

  • Press K (rebindable) to open the EMC editor — searchable list of every registered item, click to select.
  • Save (after) writes the value into a per-world dynamic datapack and fires /reload so ProjectE picks it up immediately. Every connected player sees the new EMC.
  • Force (before) writes to the before array — used when you want to override ProjectE's recipe-derived value and force your own.
  • Remove override clears your entry and lets ProjectE fall back to its own calculation.

Why a per-world datapack instead of the legacy custom_emc.json config file? It propagates in multiplayer, follows the world (pack it up, ship the overrides with it), and uses the same pe_custom_conversions JSON schema that modpack-shipped EMC datapacks use — so anything you tune in-game can later be promoted into a static datapack for distribution.

Permissions (configurable in config/emc_as_you_wish-common.toml)

  • Default: anyone connected can edit.
  • requireOp = true — restrict to operators (level ≥ 2).
  • blacklist = ["SomeName", "<uuid>"] — deny specific players.
  • enabled = false — master switch, nobody can edit (useful for read-only modpacks).
  • maxEmcValue = 1000000000 — hard cap on a single value to prevent cheese setups.

Dependencies

Companion mods (hand-tuned EMC packs by KURONAMI)

  • EMC for Magitech / Iron's Spellbooks / Forbidden Arcanus / Malum / Spectrum — each ships a curated pe_custom_conversions datapack for one popular host mod. EMC, As You Wish layers cleanly on top of any of them.

Support my mods on Patreon Follow @kuronami333 on X

Need a custom mod?

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.

All Rights Reserved (free to put in any modpack, no permission or credit needed). ProjectE is by sinkillerj & contributors; this mod is an independent editor, not affiliated. Source: https://github.com/KURONAMI333/emc-as-you-wish