EMC for Iron's Spellbooks

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EMC for Iron's Spellbooks

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ProjectE EMC for Iron's Spells 'n Spellbooks: adds EMC to its arcane essence, mithril, pyrium and other materials so you can transmute them.

Mod Loaders
Minecraft

About

Description

Play Iron's Spells 'n Spellbooks with ProjectE and its materials have no EMC value. This data-only add-on fixes that.

  • Hand-tuned EMC for the core materials — Arcane Essence, Mithril Scrap, Pyrium, Cinder Essence, Hogskin, Dragonskin, Divine Pearl, and the rest.
  • Most crafted content (ingots, runes, the smithing-upgrade gear chains) derives its EMC automatically from the mod's vanilla-style recipes once the base materials are valued.
  • Pyrium is priced high on purpose — it converts into ancient debris, so a low value would be an EMC duplication exploit. Mining stays the real path.
  • All five ink tiers are valued — Common through Legendary. Common Ink has no recipe at all, so it carries a hand-set value; the Alchemist Cauldron ladder above it is a fixed four-to-one per tier, priced so that brewing upward is never an EMC gain.
  • Stateful items carry no EMC by design: spellbooks, scrolls, weapons, staves, armor, and upgrade orbs all hold stored spells, durability, or upgrade data that ProjectE shouldn't price.

It adds no items, blocks, or recipes — only EMC data. Values apply on world load; open a Transmutation Table to see them.

Dependencies

The elixirs and the other Alchemist Cauldron fluids stay unvalued: their base fluids are potions that carry data, blood has no item form to price, and the brew ratios differ from recipe to recipe. EMC values are a considered pass; balance feedback is welcome.

Support my mods on Patreon Follow @kuronami333 on X

Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.

All Rights Reserved (free to put in any modpack, no permission or credit needed). Iron's Spells 'n Spellbooks is by Iron431 & Lab3; ProjectE by sinkillerj & contributors. Independent integration, not affiliated with either. Source: https://github.com/KURONAMI333/irons-spellbooks-emc

Play Iron's Spells 'n Spellbooks with ProjectE and its materials have no EMC value. This data-only add-on fixes that.

  • Hand-tuned EMC for the core materials — Arcane Essence, Mithril Scrap, Pyrium, Cinder Essence, Hogskin, Dragonskin, Divine Pearl, and the rest.
  • Most crafted content (ingots, runes, the smithing-upgrade gear chains) derives its EMC automatically from the mod's vanilla-style recipes once the base materials are valued.
  • Pyrium is priced high on purpose — it converts into ancient debris, so a low value would be an EMC duplication exploit. Mining stays the real path.
  • All five ink tiers are valued — Common through Legendary. Common Ink has no recipe at all, so it carries a hand-set value; the Alchemist Cauldron ladder above it is a fixed four-to-one per tier, priced so that brewing upward is never an EMC gain.
  • Stateful items carry no EMC by design: spellbooks, scrolls, weapons, staves, armor, and upgrade orbs all hold stored spells, durability, or upgrade data that ProjectE shouldn't price.

It adds no items, blocks, or recipes — only EMC data. Values apply on world load; open a Transmutation Table to see them.

Dependencies

The elixirs and the other Alchemist Cauldron fluids stay unvalued: their base fluids are potions that carry data, blood has no item form to price, and the brew ratios differ from recipe to recipe. EMC values are a considered pass; balance feedback is welcome.

Support my mods on Patreon Follow @kuronami333 on X

Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.

All Rights Reserved (free to put in any modpack, no permission or credit needed). Iron's Spells 'n Spellbooks is by Iron431 & Lab3; ProjectE by sinkillerj & contributors. Independent integration, not affiliated with either. Source: https://github.com/KURONAMI333/irons-spellbooks-emc