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EMC for Magitech

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EMC for Magitech

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Bring Magitech -Arcane Engineering- resources into ProjectE with EMC values for selected materials and recipes.

Mod Loaders
Minecraft

About

Description

Bring Magitech -Arcane Engineering- materials into ProjectE's transmutation system.

This addon gives EMC values to resources such as metals, gems, mana resources, plants, and crystals, with support for selected alchemy processes. Check their values in ProjectE's Transmutation Table and use them alongside the rest of your EMC collection.

Part-based tools are excluded because their materials and state cannot be represented by one shared item value.

Requires both original mods. It does not assign a value to every item, and other pack recipes or EMC overrides can change the final values.

Support on Patreon Follow on X Watch on YouTube

Need a custom mod?

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

All Rights Reserved. Free to include in any modpack, on any platform, monetized or not, without permission or credit.

Magitech is by Stln; ProjectE by sinkillerj & contributors. This is an independent integration, not affiliated with either.

Source: https://github.com/KURONAMI333/magitech-emc

Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.

Play Magitech -Arcane Engineering- with ProjectE and none of Magitech's ores, crystals, or alchemy products have an EMC value. This data-only add-on fixes that.

Magitech builds most of its materials through custom alchemy recipes (the Zardius crucible, spell conversions, the athanor) that ProjectE can't read, and its ores have no EMC seed — so out of the box ProjectE ignores Magitech entirely. This teaches it:

  • Hand-tuned EMC for the root resources — ores, gems (fluorite, tourmaline), mana resources, worldgen plants, and crystals.
  • Magitech's alchemy recipes are transcribed as ProjectE conversions, so element crystals, special ingots (radiant steel, ender metal), and alchemy products derive their EMC automatically.
  • Endgame tier-4 materials (frigidite, translucium, resonite, abyssite) are priced high on purpose, so mining them stays more worthwhile than transmuting — the progression is preserved, not short-circuited.
  • The part-based tool system carries no EMC by design: a tool's value depends on the material it was cut from, which ProjectE can't represent, and leaving it out keeps the build-and-upgrade-your-own-tool loop intact.

It adds no items, blocks, or recipes — only EMC data. Values apply on world load; open a Transmutation Table to see them.

Dependencies

EMC values are a considered first pass; balance feedback is welcome.

Support my mods on Patreon Follow @kuronami333 on X

Need a custom mod?

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.

All Rights Reserved (free to put in any modpack, no permission or credit needed). Magitech is by Stln; ProjectE by sinkillerj & contributors. This is an independent integration, not affiliated with either. Source: https://github.com/KURONAMI333/magitech-emc