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EMC for Malum

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EMC for Malum

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Bring Malum resources into ProjectE with EMC values for selected materials and recipes.

Mod Loaders
Minecraft

About

Description

Bring Malum materials into ProjectE's transmutation system.

This addon gives EMC values to resources such as Soulstone, spirits, Runewood, and Soulwood, with support for Spirit Infusion, Spirit Focusing, Runeworking, and Void Favor. Check their values in ProjectE's Transmutation Table and use them alongside the rest of your EMC collection.

Stateful equipment, Spirit Jars, and curios are excluded. Soul Binding artifacts are outside the supplied coverage.

Requires both original mods. It does not assign a value to every item, and other pack recipes or EMC overrides can change the final values.

Support on Patreon Follow on X Watch on YouTube

Need a custom mod?

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

All Rights Reserved. Free to include in any modpack, on any platform, monetized or not, without permission or credit.

Malum is by Sammy Semicolon; ProjectE by sinkillerj & contributors. Independent integration, not affiliated with either.

Source: https://github.com/KURONAMI333/malum-emc

Bugs and questions: comment on the CurseForge page or DM @kuronami333 on X.

Play Malum with ProjectE and none of its spirits or arcane materials have an EMC value. This data-only add-on fixes that.

  • Seeds the keystone resources — the nine harvested Spirits, the Soulstone / Cthonic Gold / Brilliance ores, and the Runewood / Soulwood trees.
  • Transcribes Malum's custom recipes — Spirit Infusion, Spirit Focusing, Runeworking, Void Favor — as ProjectE conversions, including the spirit cost, so infused materials, runes, and processed items derive their EMC automatically instead of being invisible to ProjectE.
  • Stateful gear carries no EMC by design: staves, scythes, soul-stained steel tools and armor, Spirit Jars, and curios hold durability or stored spirit/charge state; the degraded "fractured" impetus states are excluded too.

It adds no items, blocks, or recipes — only EMC data. Values apply on world load; open a Transmutation Table to see them.

Dependencies

The end-game Soul Binding recipes (which produce stateful artifacts) and node-smelting tag outputs are intentionally not valued. EMC values are a considered first pass; balance feedback is welcome.

Support my mods on Patreon Follow @kuronami333 on X

Need a custom mod?

Paid commissions for videos, streams and servers. Send me your idea: [email protected]

Bugs and questions: comment on the CurseForge page, or DM @kuronami333 on X.

All Rights Reserved (free to put in any modpack, no permission or credit needed). Malum is by Sammy Semicolon; ProjectE by sinkillerj & contributors. Independent integration, not affiliated with either. Source: https://github.com/KURONAMI333/malum-emc