Emote Phase Sync

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Emote Phase Sync

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Syncs looping emote animations between nearby players, with in-game commands to control it.

Mod Loaders
Minecraft

About

Description

Emote Phase Sync

Client-side addon for Emotecraft that automatically syncs the phase of looping emotes between nearby players.

What it does

If you and another player are both playing the same looping emote nearby, the mod automatically adjusts the start point of your animation to match the cycle of whoever is already dancing instead of starting from zero and ending up out of phase, you snap into the same beat.

You don't need to press anything extra beyond the normal emote (keybind, wheel, or Emotecraft menu). Syncing happens automatically the moment you activate the emote.

  • No handshake, no invite, no extra command needed for syncing itself.
  • If no one nearby is playing the same emote, it just starts normally from the beginning.
  • Works with any looping emote, including custom ones (as long as both players have the emote file installed, same as standard Emotecraft behavior).

Requirements

  • Minecraft 1.21.1
  • NeoForge
  • Emotecraft 2.4.x

Install on both clients (you and whoever you're dancing with) — since it's client-side only, no server-side installation is needed beyond Emotecraft already running there (native or via proxy).

Commands

You can control syncing in-game, without editing any file:

Command What it does
/sync Shows whether syncing is on and the current range
/sync on / /sync off Toggles syncing
/sync range <value> Sets the max distance to detect another player (0–128 blocks)

Changes made with these commands are saved automatically and survive a restart.

Configuration

Generated at config/emotephasesync-client.toml:

Option Default Description
enabled true Enables/disables syncing (same as /sync on/off)
searchRadius 16.0 Radius (in blocks) to search for someone playing the same emote (same as /sync range)
syncBeforeLoop true Sync even if the neighbor is still in the emote's intro (before the actual loop)
logDebug false Logs every sync decision to the console, useful for troubleshooting

Installation

  1. Install Emotecraft 2.4.x for NeoForge 1.21.1.
  2. Download this addon and place it in the mods folder.
  3. Done! no configuration needed for basic use.

Want this for EVERY player on your server, with no client install?

There's a server-side version of this mod: the server owner installs it once, and every player who already has Emotecraft gets automatic syncing, no addon needed on their end. That version also adds /pairdance, a command for two players to sync up a paired dance even with different emotes, complete with invites, a waiting animation, and more. Look for "Emote Phase Sync (Server)" on CurseForge.

Bugs and suggestions

Feel free to leave a comment on this page.