Enchanted
No reviews yet
Adds 14 new enchantments to the game
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Features content that solely expands on Vanilla mechanics and gameplay.
Introduces new enchantments and/or changes the vanilla enchantment system.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Community voices
Reviews
Click once to include, again to exclude, again to clear
No reviews yet. Be the first to review this project!
Get it on
Available Platforms
About
Project Details
For authors
Embed Badge
If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.
Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.
Identifiers
Platform IDs
Resources
External Links
About
Description
A small mod I made that adds new enchantments to the game. Thats pretty much all.
The new enchantments include:
Frost Aspect: Gives enemies the slowness effect upon hitting them. Goes up to level 2. Is for swords.
Smelting: Makes it so pickaxes, axes, or shovels will drop the smelted forms of the blocks you mine. For example stone will drop smooth stone. Is for pickaxes, axes, and shovels.
Unbreakable: Makes it so when you right click with a tool it will apply the unbreakable nbt on it. Is very rare, and is for all tools. Near impossible to get your hands on.
Lunging: Makes it so when you right click with a sword you get a speed boost at the cost of durability. Is for swords
Curse of Nothing: Makes it so when you mine with a tool that has it, nothing drops. Is for pickaxes, axes, and shovels.
Shark Wrath: Gives you a strength boost in ocean biomes. For swords.
Vampirism: Causes you to regenerate health when attacking an enemy. Is for swords.
Boosting: Makes shields also give you the resistance effect briefly when blocking. For the shield.
Ghosting: Causes you to sometimes go into spectator for up to 2.5 seconds instead of taking damage. Is very rare, and is for chestplates
Doom Slayer: Increases stats of player while in the nether. For chestplates.
Curse Of Conductivity: Increases the risk of getting struck by lightning during a storm. For armor
Thors Power: Causes enemies to get electrocuted upon being hit. Electrocuted enemies can electrocute nearby mobs, including you. Electrocuting an enemy uses up your electric charge level, which is regained through getting struck by lightning. You spawn with 0 electric charge. There is no way to tell your current charge other than hitting a mob, and seeing if you still have enough to zap an enemy. Is for swords.
Pajamic: Heals you a little upon sleeping. Is for helmets.
Nightowl: Gives you speed and nightvision when above ground at night time. Is for helmets.
Planned Features, Tweaks and Bug Fixes:
Ghosting not sending you to survival while you are in creative
I am open to suggestions on new enchantments. Just keep in mind I'm not very good at modding.
This mod is made with MCreator
Yes you may use this in a modpack. Feel free to post your modpack in the comments.
Screenshots
Gallery
Versions
Files
Relations
Project Relations
More like this
Similar Mods
Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.
On ModDex
Community snapshot
By the numbers
Statistics
Want to reach Minecraft players?
We're looking for a server hosting partner to feature here and other parts of the site. Interested? Send us a message!
Get in touchGet it on
Available Platforms
On ModDex
Community snapshot
By the numbers
Statistics
Resources