End Tweaks
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Adds a few new things to the end.
Themed around magical elements, mythical creatures, and enchanted worlds, often inspired by fantasy literature and folklore.
Features strange, extraterrestrial environments and creatures, often with unique biomes and resources.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Introduces new enchantments and/or changes the vanilla enchantment system.
Introduces new dimensions with unique biomes, resources, and challenges.
Contains enhancements to the End dimension, expanding on existing features or adding entirely new ones.
Adds new ores or other raw resources.
Introduces new weapons, which may add unique mechanics or abilities.
Introduces new armor, which may add special properties.
Introduces new tools, which may add enhanced capabilities.
Adds or overhauls bosses to the game.
Adds or enhances hostile creatures and enemies.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
A project that is no longer receiving updates.
Focuses on cooking, recipes, and food-related mechanics.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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End Tweaks is a mod where the end finally gets a touch of love. You'll find a total of 4 new mobs (including the boss) and even new food.
Hidden in the depths of the end is a rare ore called imperial obsidian. The only way to mine it is if you have 2 or more exp levels and it'll take 2. (Imperial obsidian does not work with fortune) You will need to use imperial obsidian to make the new tools and more.

You can craft the imperial obsidian ingots and blocks like this:

In your journey through the end you can find an end cactus which you can pick the fruit and either eat, and get the stasis effect or use it to make a stasis potion from a water bottle In a brewing stand, which makes you immobile for a bit, but mobs can't see you.

There are also 3 tools you can make. There is the teleportation wand which teleports you where you are facing. There's also the imperial obsidian throwing axe which you can throw like a trident and has a lot of knockback. Lastly, there's the imperial obsidian drill, which can mine in a 3x3 area, but you have to refuel with ender pearls in an anvil.

Imperial Obsidian also has an armor type, it's made like normal, but the chest plate takes an imperial obsidian block in the middle.

There are currently 3 non-boss mobs, the End Worm, (Left) End Glider, (Middle) and the End Walker. (Right)

Lastly, the Imperial Enderman, which is the boss of this mod. To spawn him, go to the top of the end dungeons that spawn in the end, and right-click the totem (shown below) and it'll summon the Imperial Enderman. He might drop some of the new enchantments if you can beat him.

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What's next for this mod?
At the moment, End Tweaks is abandoned, if I were to update it, it would be a full-on remake due to me losing the files (I have to get better at not doing that...) I've looked back at this and realized how many mistakes and things I could do differently for this. Maybe someday if I get the motivation, you can find an update for it.
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