Ender Skills
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Ender Skills

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A highly configurable and expandable skill mod by PandizeYT

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5.0
CalaMariGold

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About reputation ranks
Total 100 hrs MC 1.12
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
4.0

This mod is a blessing to 1.12. It fits perfectly in many heavily adventure and combat focused packs. Plenty of ability variety, really awesome looking visuals, lots of customization, mix and matching builds, and more. You can tell a lot of love went into this mod. The mod has a couple bugs so that's why I gave stability 4 stars.

0
0
Posted June 29, 2023 at 5:39:32 PM UTC
5.0
CalaMariGold

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Total 100 hrs MC 1.12
The version(s) the reviewer played
Gameplay
5.0
Aesthetics
5.0
Performance
4.0

This mod is a blessing to 1.12. It fits perfectly in many heavily adventure and combat focused packs. Plenty of ability variety, really awesome looking visuals, lots of customization, mix and matching builds, and more. You can tell a lot of love went into this mod. The mod has a couple bugs so that's why I gave stability 4 stars.

0
0
Posted June 29, 2023 at 5:39:32 PM UTC
5.0
CalaMariGold

Reputation ranks

Explorer 0 pts
Contributor 100 pts
Guide 500 pts
Veteran 1,500 pts
Luminary 4,000 pts

Ranks only ever go up; points can drop but your rank stays.

About reputation ranks
Posted June 29, 2023 at 5:39:32 PM UTC
Total 100 hrs MC 1.12
The version(s) the reviewer played
0
0

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Latest Version
EnderSkills-1.12.2-1.16.1.4.jar

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About

Description

"Control the Elements - Massive Elemental Abilities & Skills mod"

PLEASE READ: This mod is staying in 1.12, if you wish to pick it up and update it please do so. Sorry :/

 Mod Showcase:

Introduction:
Inspired by other ability based games, ES is a highly configurable scalable skills mod with 18 Attributes and 66 Abilities for complementary use in Team based PVP and PVE; it offers the possibility of mixing, matching and specializing on different areas.

If you understand the borders and icons in City of Heroes, you will understand them in ES. There is also endurance, similar to mana in other games, which will keep you from being able to spam too many abilities. However, unlike alternative power mods, abilities are not a main source of damage or combat. It is still highly recommended to use a sword or bow with them since their cooldowns are fairly large. If you build into cooldown reduction and endurance however, that may be a different story. It's your build, your playstyle.

Play Your Way: Highly Configurable

* Necessary to balance your game.

Ender Skills is balanced for Modpack usage. However, the config of Ender Skills is as user friendly as can be. The global.cfg will allow you to quickly adjust the negative/positive effects of each power. Same thing with power costs and ore generation. If you want to use this in Vanilla, then tone down the global config and have at it! If you introduced Scaling Health to your modpack, then try scaling it up a bit!

How to Use: Recipes

You first need to create an Altar to even have access to Ender Skills. So first off, make sure you craft or find an ender pearl and get a book. You'll be able to craft an altar with those, some iron, and wood. This will give you access to get your first power if you have enough experience. Powers will cost vanilla XP which can be stored in the altar. XP can be taken out, but at a 20% loss. Each power will require you to be one Ender Level (EL) higher.

Ender Pearl Recipe

Altar Recipe



You can have one element from each class. This is when you'll need diamonds to start expanding. Craft the Ender Token and right-click with it in your hand. This will break the crystal causing you to gain Ender Levels. For your first level up, all you need is one. This is how you'll be able to add more powers to your skill tray. You'll need more and more as you level up.

Ender Token Recipe



To get the next tier of powers, you'll have to create a Crystal Block. This when placed in a 5x5 area around the altar will upgrade it. You'll need two Crystal Blocks to upgrade the altar to level two. When choosing a tier two power, you'll have to pick between one or the other. After completing the entire skill tree, you can then go back and claim the remaining two you missed. It'll take 32 Crystal Blocks to achieve full power.

Crystal Block Recipe



Once you get the altar to full power you'll need to craft the Ender Matrix. This is crafted with two diamonds and redstone. Make sure you protected it with some obsidian~! This will change the altar into an Ultimate Altar which you can bring anywhere. You don't need to have it in a crystal room anymore! (and it's safe, I promise. Sorry.)

Ender Matrix Recipe

Classes and attributes: 

You can play the role of three different classes, each with their own set of shared attributes:

* You get attributes by unlocking specializations/elements/trees and leveling up the altar.

- Defense.

          * Explosion Resistance

          * Damage Resistance

          * Knock-back Resistance

          * Magic Resistance

          * Heart Boost

          * Fire Resistance
- Mobility.

          * Jump Height

          * Speed

          * Fall Resistance

          * Endurance

          * Stealth Damage

          * Swim Speed
- Offense.

          * Damage

          * Attack Speed

          * Knock-back

          * Ability Power

          * Critical Chance

          * Armor Penetration

Specializations/Elements/Trees:

Within a class the player can choose between 2-4 different specializations/elements/trees, these all focus on DoT / AoE / DPS / Utility, some more than the others:

* You may only choose one tree per class (configurable).

- Defense.

          * Light - Utility, Healing.

          * Earth - Utility, Stuns.

          * Electric - Control, Pulls.

          * Fire - DoT, High DMG.
- Mobility.

          * Wind - Utility, Speed.

          * Void - Utility, Flying.
- Offense.

          * Void - DoT, Control.

          * Blood - DoT, Melee DMG.

          * Wind - AoE, DPS.

          * Fire - AoE, High DMG.

          * Light - AoE, Tactical, Support.

Abilities/Skills:

In each specialization/elements/tree you will find 6 skills/abilities.

*  Abilities separated by | are an OR selection, but you can unlock both by getting the ultimate.

- Defense.

          * Light

                     ~ Charm

                     ~ Heal Aura | Power Boost

                     ~ Heal Other | Heal Self

                     ~ Nearby Invincibility

          * Earth

                     ~ Taunt

                     ~ Wall | Dome

                     ~ Thorny | Shock-wave

                     ~ Animated Stone Golem

          * Electric

                     ~ Electric Aura

                     ~ Magnetic Pull | Electric Pulse

                     ~ Power Drain | Energize

                     ~ Voltaic Sentinel

          * Fire

                     ~ Flares

                     ~ Blazing Aura | Ring of Fire

                     ~ Overheat | Warm Heart

                     ~ Home Star


- Mobility.

          * Wind

                     ~Dash

                     ~Extra Jump | Fog

                     ~Smash | Hasten

                     ~Speed Boost

          * Void

                     ~ Warp

                     ~ Invincibility | Hover

                     ~ Unstable Portal | Portal

                     ~ Teleport
- Offense.

          * Void

                     ~ Shadow

                     ~ Gloom | Shadow Jab

                     ~ Gas Cloud | Grasp

                     ~ Black Hole

          * Blood

                     ~ Bleed

                     ~ Blood Pool | Contaminate

                     ~ Life Steal | Syphon

                     ~ Sacrifice

          * Wind

                     ~ Slash

                     ~ Push | Pull

                     ~ Crush | Updraft

                     ~ Suffocate

          * Fire

                     ~ Fire Spirit

                     ~ Flaming Breath | Flaming Rain

                     ~ Focus Flame | Fireball

                     ~ Explode

          * Light

                     ~ Radiant Ray

                     ~ Lumen Wave | Gleam Flash

                     ~ Solar Lance | Barrage Whisps

                     ~ Final Flash

Resetting Skill Progression:

If you for some reason decide that the build is not for you, you can easily reset your progress, keeping your unlock tokens and 80% of all XP spent leveling up.

Click on Reset Unlocks (2 RESETS MAX)

Confirm.

Commands:

OP Only

- Reload Config Files: Format: /es_reload
- Lock/Unlock attribute/ability:

        Format /es_level [@p/[player]] enderskills:[name] [lock/unlock]
         Example: /es_level Arekkuusu enderskills:heart_boost unlock
                  - This will unlock the ability enderskills:heart_boost
- Modify level to attribute/ability:
         Format: /es_skill [@p/[player]] enderskills:[name] [set/add/sub/get] [amount]
         Example: /es_skill Arekkuusu enderskills:heart_boost set 100
                  - This will set the ability enderskills:heart_boost to level 100
- Reset Cooldown of all abilities:
         Format: /es_cooldown [@p/[player]] reset
         Example: /es_cooldown Arekkuusu reset
- Reset Endurance:
         Format: /es_endurance [@p/[player]] reset
         Example: /es_endurance Arekkuusu reset
- Reset Advancement Level/Respec:
         Format: /es_advancement [@p/[player]] [retries/level] [set/add/sub/get] [value]
         Example: /es_advancement Arekkuusu retries set 0

Player
- Change the sorting of an ability in the UI:

         Format: /es_weight [@p/[player]] [enderskills:[name]/hide_all] [group name] [set/add/sub/get/before/after] [weight/[enderskills:[name]]]
         Example: /es_weight Arekkuusu enderskills:heart_boost Group-Example add 1
                  - This will send the ability enderskills:heart_boost one position down the Group-Example list (requires to change the weight of all weights correctly)
         Example: /es_weight Arekkuusu enderskills:heart_boost Group-Example before enderskills:charm
                  - This will move the ability enderskills:heart_boost before enderskills:charm (automatic weighting) in the Group-Example list

Configuration:

In ES every calculation is done via a series of mathematical functions using a math parser library, where 'x' is the current level (or next level for the advancement section) and 'y' is the maximum level, multiple lines can be used to specify a level or a range of levels, this allows customization like never seen before.

*Use the Function Visualizer Graph Tool to test config files.example.PNG

// Reverse Ramp (1 - (e^(-2.1 * (level / max_level)))) / (1 - e^(-2.1))
// Ramp ((e^(2.1 * (level / max_level)) - 1)/((e^2.1) - 1))

Need Pictures?


Important Notes:

Expect a 1.15+ version later in the future.

Requires Better Hurt Timer.

Use a recipe viewer mod of your preference.
Discord https://discord.com/invite/yd84FJZ

Screenshots

Gallery

  • Ender Ore
    Ender Ore A new rarish ore that will drop some ender dust. Combine it to get an ender pearl!
  • Solar Lance
    Solar Lance Offense/Light. Target ability that will pierce through multiple enemies. This deals high damage but does not apply glowing. It will trigger a pop though!
  • Radiant Ray
    Radiant Ray Offense/Light. Target AoE that applies glowing. Light powers have a passive that allows them to "pop" enemies if used correctly.
  • Border Legend
    Border Legend Every power has a border, and that border means something!
  • Nearby Invincibility
    Nearby Invincibility Defense/Light. Makes you and nearby allies invincible for a very short time. Timing it is key.
  • Heal Aura
    Heal Aura Defense/Light. Heals you and nearby allies! Great when you're in a pinch. Make sure to upgrade it!
  • Sacrifice
    Sacrifice Offense/Blood. Ultimate ability that sacrifices a percentage of your health and boosts your overall damage for a short time.
  • Contaminate
    Contaminate Offense/Blood. Spit some acidic blood on to the enemy to cause DoT. Short range, high damage.
  • Syphon
    Syphon Offense/Blood. Steal the life from a target with a skillshot. Upgrade it to increase the percentage!
  • Blood Pool
    Blood Pool Offense/Blood. Shoots a pool of acidic blood on the ground. Don't step in it!
  • Shockwave
    Shockwave Defense/Earth. Stuns anything in an AoE around you.
  • Portals
    Portals Mobility/Void. Place a closed portal, then open it from another destination. For a short time, you can travel between for faster travel. Great with Teleport!
  • Gloom
    Gloom Offense/Void. A long range skillshot ability that will apply damage over time (DoT).
  • Blackhole
    Blackhole Offense/Void. Ultimate ability that pulls enemies towards while dealing void damage. Oh, and it explodes afterwards.
  • Flaming Rain
    Flaming Rain Offense/Fire. Placeable AoE ability that deals damage to anything that steps into it.
  • Fireball
    Fireball Offense/Fire. Powerful AoE ability that explodes upon contact.

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