Energy Stamina
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This is mod add to Minecraft stamina mechanic
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Centers on surviving in harsh conditions, managing resources, and fending off PvE threats.
Includes gameplay or mechanics related to brewing systems, potions, or the transmutation of matter.
Adds or modifies hunger and stamina systems for more complex survival mechanics.
Introduces player leveling systems with skills and abilities.
A mod made using MCreator, which is a tool for creating custom mods without programming knowledge.
Includes genetic manipulation and biological systems.
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Energy Stamina
General 🔥
The mod is fully customizable. All this is configured in the command (see below).
Stamina is restored when you:
- stand still
- walk
- ride a horse
Stamina is spent when you:
- sailing
- run
- block the attack
- fly on elies
To increase stamina regeneration (for a while), you need to drink an energy potion. To increase spending (also for a while), you need to drink a potion of overwork.
For potions, you need caffeine (crafts in the images).
It is also possible to get new levels in the mod (they are not shown, but affect regeneration and the maximum amount of stamina).
Command Settings 🛠️
The /stamina command is responsible for setting up the mod.
Parameters:
- ADD - MAX and REGEN (responsible for the amount of increase at maximum stamina (MAX) and regeneration (REGEN) when getting a new level)
- EFFECT - NUM_EFFECT (responsible for the number of stamina regeneration units when the effect is applied (from 1 to 20, 20 is the whole scale)).
- LOCATE - LOCATE_MES (responsible for the overlay location on the player's screen (right, left or top)
- MAX - NUM_MAX (sets maximum stamina)
- REGEN - NUM_REGEN (sets stamina regeneration value)
- SET - NUM (sets the value of stamina)
- TO_NEW_LVL - NUM_LVL (sets the amount of stamina to spend to get a new level (from 20))
- VARS - shows the value of variables
- WASTE - NUM_WASTE (sets the value of stamina spending)
- DEFAULT - resets variable data to default (MAX_STAMINA - 20, LOCATE - right, REGEN - 0.07, WASTE - 0.05, EFFECT - 10, TO_NEW_LVL - 300, ADD (MAX) - 1, ADD (REGEN) - 0.005)
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