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Enhanced Block Entities Reforged (Unofficial)
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Improves FPS with rendering block entities like chests
Does not follow a specific thematic focus apart from vanilla Minecraft.
Used for mods with little to no gameplay elements.
Enhances game performance and optimizes resource usage.
A modified or ported version of an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
Enhanced Block Entities Reforged (Unofficial)
EBE Reforged is an unofficial Forge port of Enhanced Block Entities.
This mod gives you a huge fps improvement for rendering block entities like chests: Approx. 3 times more fps with shaders and about 8 times without it.
Including other block entities like ender chests, beds, shulker boxes, signs and bells.
This mod requires Reforgium
Important Notice: I will only support the last two major release versions of Minecraft for all of my mods (that's currently 1.18.2 and 1.19.2).
License and copyright notice
This mod contains the Better Runtime Resource Pack mod licensed under Mozilla Public License 2.0. The original and copyright owner is SolidBlock_ Project: BRRP Mod page Source code: GitHub Repo
The original copyright owner of this port are
- FoundationGames who created the Fabric version of this port licensed under LGPL-3.0 license
- FabricMC and contributors who provided functionality for custom model loading licensed under Apache License 2.0
Important Notes and Requests
- Please do not report issues with this port to the original owner or to their GitHub repo. Please report it to mine.
- Please do not join their discord or post a comment on their mod page in order to get support for my port.
- Please post your questions here.
This port currently does not change any of the original optimizations. On code side the only differences are the following ones:
- I adapted the class references and mixin injection points to match it to SRG and Forge
- I removed config screen related stuff since they were based on another fabric mod.
This port is fully compatible with Rubidium and Oculus.
How it works
EBE makes some block entities use baked block models rather than laggy entity models.
Comparison
Rendering 1700 chests in a flat world:
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