Entity Loot Drops
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Customize what items drop from Mobs, with powerful features like conditional drops, commands, and special effects.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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About
Description
EntityLootDrops:
A powerful and highly configurable Minecraft mod that gives you complete control over mob drops, Perfect for modpack creators, server owners, and players who want to customize their Minecraft experience.
Now Supports EMI - Loot
NBT Creator: Here
Features:
Comprehensive Drop Customization
- Entity-Specific Drops: Configure custom drops for any entity in the game
- Global Hostile Mob Drops: Set drops that apply to all hostile mobs
- Precise Control: Set exact drop chances (0-100%), minimum and maximum amounts
- NBT Support: Add custom names, lore, enchantments, and other NBT data to dropped items
- Default Drop Management: Choose to keep or disable vanilla drops alongside your custom ones
- Mod Integration: Allow specific mods' drops while disabling others
- Extra Drop System: Configure bonus drops with separate chances and amounts
Advanced Conditional Drops:
Make drops that only occur when specific conditions are met:
- Advancement Requirements: Drops only appear for players who have reached certain milestones
- Potion Effect Requirements: Require players to have specific potion effects active
- Equipment Requirements: Players must be wearing or holding specific items
- Dimension Requirements: Drops can be limited to specific dimensions
- Biome Requirements: Restrict drops to specific biomes
- Weather Requirements: Drops only occur during clear, rain, or thunderstorm weather
- Time Requirements: Limit drops to day, night, dawn, or dusk
- Player Kill Requirement: Items only drop when a player (not environment) kills the entity
NBT Entity Data Conditions
Check entity NBT data before dropping items - perfect for modded integration!
- Numeric Comparisons: <, >, <=, >=, ==, != for health, level, stats
- String Comparisons: ==, !=, contains, startsWith, endsWith for names, IDs
- Boolean Checks: ==, != for flags and states
- Array Indexing: Check equipment slots like HandItems[0], ArmorItems[2]
- Nested Paths: Access deep NBT structures like ForgeCaps.mmorpg:entity_data.level
- Modded Integration: Works with any mod that stores entity data
Dynamic Event System:
- Built-in Seasonal Events: Winter, Summer, Easter, and Halloween events with themed drops
- Special Drop Events: Toggle double drop chances or double drop amounts
- Custom Events: Create your own events with unique drop tables
- Multiple Active Events: Run several events simultaneously for combined effects
- Persistent State: Event states are saved between server restarts
- Event Configuration: Fine-tune which mods are affected by events
- Modded Drop Events: Events now affect both vanilla and modded drops (configurable)
- Drop Chance Multipliers: Adjust global drop rates for events
Command Integration:
- Command Execution: Run commands when drops occur
- Command Execution Cooldown: Add cooldown timers to run commands
- Dynamic Placeholders: Use variables like {player}, {entity}, {entity_x/y/z}, etc.
- Enhanced Placeholders: Use @killer, @entity, @item, @amount
- Multiple Commands: Chain several commands together for complex effects
- Configurable Chance: Set percentage chance for command execution
- Visual Effects: Create particles, sounds, titles, and more when drops occur
User-Friendly Management:
- In-Game JSON Editor: Edit all configurations directly in-game
- Organized File Structure: Clean directory layout with Normal Drops and Event Drops separation
- Auto-Generated Examples: Comprehensive example files with all available options
- Active Events Persistence: Automatically saves and restores active events
- EventConfig.json: Centralized event system configuration
- Command Controls: Manage events, reload configurations, and more with simple commands
- Comprehensive Documentation: Detailed README with examples and explanations
Commands:
Lootdrop Commands:
/lootdrops event <eventName> <true/false>- Enable or disable specific events/lootdrops event dropchance <true/false>- Toggle double drop chance event/lootdrops event doubledrops <true/false>- Toggle double drops event/lootdrops active_events- Display all currently active events/lootdrops listall- Show all available events/lootdrops configmenu- Open the in-game configuration editor/lootdrops reload- Reload all configuration files/lootdrops alltop- Show top players across all events (default: top 5)/lootdrops eventtop <eventName> [count]- Show top players for specific event/lootdrops playerstats <player>- View detailed player statistics/lootdrops reset_counts- Reset all drop count data (deletes count file)
Configuration:
All settings are configured through JSON files, making it easy to customize.
Example Json:
{
"entityId": "minecraft:zombie",
"itemId": "minecraft:diamond",
"dropChance": 5.0,
"minAmount": 1,
"maxAmount": 3,
"nbtData": "{display:{Name:'{\"text\":\"Special Diamond\"}'}}",
"requiredAdvancement": "minecraft:story/mine_diamond",
"requiredDimension": "minecraft:overworld",
"command": "title {player} title {\"text\":\"Lucky find!\"}",
"commandChance": 100.0
}
Discord server: Here
Terms of use:
You are welcome to include this mod in any modpack
You may not re-release this mod as your own
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