Epic Fight: Combat Forms | [Recontinue Update!]
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This mod aim's at adding Hand-To-Hand Combat to the Epic Fight Mod in an awesome way!
Does not follow a specific thematic focus apart from vanilla Minecraft.
Features role-playing elements like character progression, quests, and story-driven gameplay.
Introduces player leveling systems with skills and abilities.
Adds skill trees or abilities for character progression.
Adds or enhances hostile creatures and enemies.
Introduces new non-player characters with various roles and behaviors.
Adds extra features or content to an existing mod.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
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Description
We Are SO BACK!
You MUST also have Epic-Fight, Weapons of Miracles & Invincible-Lib installed along-side this mod for it to work!
!ANY ISSUES YOU HAVE PLEASE REPORT THEM USING THE 'ISSUES' AT THE TOP OF THIS PAGE!

Update Released!
Major Update 1.2.0 is here :D. Complete overhaul, many bug fixes & features!
Kenji'sCombatForms has been reworked! Previously combat forms would appear as an invisble item replacing the empty slot in your inventory, however this was very buggy...
So now, how the system works is if you press the "Toggle Combat Form" key, your current mainhand item gets temporarily stored in a custom slot until you either switch to a dfferent slot, press the key again or open your inventory!
This mod is also server friendly! But do keep in mind there might be some bugs on dedicated server. If you do find any please report he bug on hte issue board on Github (The tab that says "Issues" at the top of this mod page).
As for single player, it works perfectly!
I feel like the Epic Fight mod is a bit lacking in terms of Hand-To-Hand Combat...
So I made this mod!
Kenji's Combat forms adds new items to the game. The main ones being, new forms of Combat(Hence the name), as well as Entities to fight which use these forms of Combat!
This mod also has a Guide-Book using the mod "Patchouli"(Not required, however it is recommended);
If you support me as a mod dev, and can spare some change for the time I put into making mods. Please consider joining my Patreon!
Patreon
Previous Updates:
Update 1.1.0: Complete overhaul, and new way to experience the game!
As of 1.1.0, this mod's hand to hand combat no longer focuses on lone items! Instead you can fight like you would irl, without anyhting in your hand! You can gain new combat forms, via forming empty scrolls(Obtained from a new trader entity added 1.1.0) into the form you want :D.
This Update also adds unique abilites to allow for extremely fun gameplay!
Lastly, you can level up these forms via defeating enemies, allowing for stronger perks and more abilites!
Update 1.0.4: Language File Update!
As of Version 1.0.4, this Mod has additonal language support for for languages other than English!
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español(Spanish)
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日本語(Japanese)
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中文(Chinese)
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Deutsch(German)
[Credits for the Spanish Translations goes to: henri_topper]
I am planning to make support for 1.18 & 1.19 versions, but until then 1.20.1!!
I sincerely apologise if you were looking forward to playing on 1.18/1.19 with this mod. This is no longer planned as this mod has become way to complicated and huge(Programming wise). So, yeah... Sorry :(
Q&A:
Q: Am I allowed to redistribute this mod? [
Q: Can I re-upload this mod with/without permission
A: No
Q: Can I make a Fabic port of this mod?
A: If you would like to make a fabric port, dm me because I will be happy for you to do so!
(!However you must credit the orginal mod (This Mod)!)
Q: Can I make a backport of this mod?
A: Yes, but you must credit the orignal mod (This Mod). Please do dm me if you want to!
Also, I don't think that would even be possible for pre 1.20.1, as epicfights datapack editor is only for 1.20.1 :/
]
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Q: Am allowed to use this mod in a Modpack?
A: Yes, please do :D
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Q: Can I make a resource pack for this mod?
A: Yup!
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Q: Can reuse the source code for this mod?
A: You may ONLY reuse it if you have my permition. Please dm if you want my permition (It's likely I will give permition, but just ask me first and if I say yes we have no problem :D)
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