Epic Fight x Paragliders Compat

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Epic Fight x Paragliders Compat

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Makes Paraglider Stamina now used on weapons, basic attacks, jump attacks, and even Innates! I have Weapons of Miracles working on them even with their Innates. Have a configurable in-game Config that is easy for all. More coming down the Road!

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EpicFight x Paraglider v 3.0.jar

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⚔️EPIC FIGHT NOW USES PARAGLIDER STAMINA ⚡

⚔️ Epic Fight x Paragliders Compat V3

The Biggest Update Yet

Epic Fight x Paragliders Compat V3 completely transforms how stamina, equipment, animations, and weapon attacks work together.

Originally created to connect Epic Fight’s combat system with Paragliders stamina, Version 3 expands the mod into a highly configurable combat framework designed for players and modpack creators who want deeper, more tactical gameplay.

Basic attacks, jump attacks, innate skills, dodges, armor weight, weapon categories, ParCool movement, and several Epic Fight skills can now interact with one unified stamina system.

No more free attack spam. No more wearing the heaviest armor without consequences. Every movement and every attack now matters.


🔥 What’s New in Version 3?

🏃 Full ParCool Compatibility

Version 3 introduces expanded compatibility with ParCool and Epic ParCool.

ParCool movement can now work alongside the Paragliders stamina system, allowing advanced movement and combat to feel like part of the same experience.

When the player runs out of stamina, new tired animations can visually communicate exhaustion instead of the player simply losing access to certain actions.

Tired animation credits:

https://www.curseforge.com/minecraft/mc-mods/epic-fight-stamina-plus


🗡️ Automatic Weapon Category Detection

The mod can now automatically detect weapons based on their assigned Epic Fight weapon category.

Supported categories include weapons such as:

  • Greatswords
  • Longswords
  • Tachi
  • Spears
  • Daggers
  • Axes
  • Other categorized Epic Fight weapons

Instead of configuring every individual weapon manually, stamina settings can now be applied based on the weapon’s category.

This system also supports most weapons from Weapons of Miracles and many weapons provided by compatible Epic Fight addons.


⚙️ Advanced Attack Configuration

Version 3 gives modpack creators far more control over how weapons consume stamina.

You can configure stamina usage for:

  • Basic attacks
  • Jump attacks
  • Innate skills

These values can be customized across supported weapon categories, allowing each weapon type to have its own stamina identity.

For example:

  • Heavy greatswords can consume large amounts of stamina.
  • Daggers can remain fast and stamina-efficient.
  • Longswords can provide a balanced middle ground.
  • Powerful innate skills can require careful stamina management.

This makes it much easier to balance large modpacks containing hundreds of weapons.


🛡️ Armor-Based Stamina Scaling

One of the largest additions in Version 3 is the new optional armor-based stamina scaling system.

When enabled, the stamina cost of an action can increase based on the player’s total armor points.

The amount of scaling is fully configurable.

This means:

  • Players wearing no armor can move and attack more efficiently.
  • Lightly armored players consume less stamina.
  • Full Netherite armor consumes more stamina.
  • Modded armor with extremely high armor values can consume even more.
  • Heavy protection now comes with a meaningful stamina tradeoff.

Instead of every armor set feeling identical during combat, equipment weight and protection can now directly affect stamina management.

This option pairs especially well with Epic Fight Poise, creating a natural choice between mobility and heavy defensive builds:

https://www.curseforge.com/minecraft/mc-mods/epic-fight-poise


🎬 Epic Fight Animation Priority

Using Epic Fight and Better Combat together can sometimes cause third-person animation conflicts.

Version 3 adds a configurable option that allows Epic Fight’s third-person animations to take priority over Better Combat animations.

This provides a more consistent visual experience for players who want to use features from both combat systems in the same modpack.


⚡ Core Stamina Integration

Epic Fight combat actions can consume Paragliders stamina, connecting movement and combat to the same resource.

Supported actions include:

✅ Basic attacks consume stamina
✅ Jump attacks consume stamina
✅ Innate skills consume stamina

Every attack now requires more awareness and planning.

Repeatedly attacking without managing stamina can leave the player exhausted and vulnerable, while careful timing and resource management are rewarded.


🔧 Fully Configurable

The mod includes easy in-game configuration options that allow you to shape the experience around your modpack.

You can customize:

  • Basic attack stamina costs
  • Jump attack stamina costs
  • Innate skill stamina costs
  • Weapon category stamina values
  • Dodge stamina costs
  • Individual dodge-type costs
  • Stamina regeneration delay
  • Armor-based stamina scaling
  • Armor-point scaling multiplier
  • Epic Fight animation priority
  • Overall combat difficulty
  • Parrying configuration values up to a maximum of 200

Whether you want fast and forgiving combat or a difficult survival experience where every action must be calculated, the configuration can be adjusted to fit your vision.


🚀 Epic Fight Skill Compatibility

Several Epic Fight skills and effects have also been updated to interact with Paragliders stamina.

Supported Features

  • Technician refunds Paragliders stamina after a successful dodge.
  • Lunatic Vivacity works with Paragliders stamina.
  • Stamina Pillager works with Paragliders stamina.
  • Adrenaline Fiend works with Paragliders stamina.
  • All Eyez on Me works with Paragliders stamina.
  • All Eyez on You works with Paragliders stamina.

These integrations allow skills that were originally designed around Epic Fight stamina to remain useful when Paragliders stamina is being used as the primary combat resource.


🛠️ Work in Progress

The following skill integrations are still being developed:

  • Manipulator
  • Dopamine

Additional improvements, skill integrations, configuration options, and compatibility features may be added in future updates.


💪 Built for Large Modpacks

Epic Fight x Paragliders Compat has been tested in a 400+ mod setup with smooth performance and no observed crashes during testing.

Version 3 is designed with large modpacks in mind, especially packs containing:

  • Large weapon collections
  • Multiple Epic Fight addons
  • Advanced movement systems
  • Difficult survival mechanics
  • Heavy armor progression
  • Boss-focused combat
  • RPG-style character builds

Automatic weapon category detection helps reduce the amount of manual configuration needed when hundreds of weapons are installed.


✨ Complete Feature List

  • Epic Fight attacks consume Paragliders stamina.
  • Basic attacks are supported.
  • Jump attacks are supported.
  • Innate skills are supported.
  • Full ParCool compatibility.
  • Tired animations when stamina is depleted.
  • Automatic Epic Fight weapon category detection.
  • Category-based stamina configuration.
  • Support for most Weapons of Miracles weapons.
  • Configurable basic attack stamina costs.
  • Configurable jump attack stamina costs.
  • Configurable innate skill stamina costs.
  • Adjustable dodge stamina costs.
  • Adjustable stamina regeneration delay.
  • Optional armor-based stamina scaling.
  • Configurable armor scaling multiplier.
  • Heavy armor can consume more stamina than light armor.
  • Epic Fight third-person animation priority over Better Combat.
  • Parrying configuration increased to a maximum value of 200.
  • Successful Technician dodges refund Paragliders stamina.
  • Multiple Epic Fight skills work with Paragliders stamina.
  • Designed for large modpacks.
  • Multiple bug fixes and smaller improvements.

🧩 Compatibility

Currently supported or tested with:

  • Epic Fight
  • Epic Fight: Nightfall
  • Paragliders
  • Better Paragliders
  • ParCool
  • Epic ParCool
  • Better Combat
  • Weapons of Miracles
  • Spartan Weaponry
  • Cataclysm weapons
  • Epic Fight Poise

First Aid Support

First Aid compatibility is available through a separate addon:

First Aid x Paraglider EF Compat

Additional compatibility addons may be uploaded to CurseForge as development continues.


📦 Required Dependencies

  • Epic Fight: 20.14.8-mc1.20.1-forge or newer
  • Paragliders Forge: 20.1.3

Make sure the required versions are installed before reporting compatibility issues.


🎥 Video Showcase

A video showcase is available online for players who want to see the mod’s stamina integration, combat changes, and compatibility features in action.


⚔️ Make Every Action Matter

Epic Fight x Paragliders Compat V3 is built for players who want combat to feel more connected, balanced, and rewarding.

Attack recklessly and you may run out of stamina.

Wear heavier armor and your actions may become more demanding.

Choose your weapon carefully, manage your stamina, and build your character around the combat style you want to play.

Version 3 turns Paragliders stamina into the foundation of your entire Epic Fight combat experience.

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  • configurable-menu2mb.jpg
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  • string-list2mb.jpg
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