Eternal Fire│永恆之火
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Creates fire around Blaze, buffs when on fire, and more. │讓烈焰使者周圍產生火焰、在火中獲得增益等等。
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Data Packs were introduced to vanilla Minecraft in version 1.13 and allow the server to modify data about the game, or run commands. Data Packs are compatible with all mod loaders.
Forge is a popular mod loader for versions 1.1+ of Minecraft.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
Quilt is a fork of the Fabric mod loader. Many Fabric mods are compatible with Quilt and vice versa.
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Function│功能
- The Blaze, when on fire, gains 1 armor per second (Max is 10), if it is not on fire, the armor is removed.│烈焰使者著火時,每秒增加1護甲(上限為10),未著火時清除護甲值。
- Entering
/data merge storage eternal_fire:config {add_armor:0}will disable this feature; entering/data merge storage eternal_fire:config {add_armor:1}will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {add_armor:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {add_armor:1}可將該功能開啟,預設開啟。
- The Blaze, when on fire, regenerates 1 health per 2 seconds.│烈焰使者著火時,每2秒回復1生命。
- Entering
/data merge storage eternal_fire:config {regeneration:0}will disable this feature; entering/data merge storage eternal_fire:config {regeneration:1}will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {regeneration:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {regeneration:1}可將該功能開啟,預設開啟。
- Entering
- When a blaze touches fire or lava, it will catch fire (same mechanics as in vanilla).│烈焰人碰到火或是熔岩時,它會著火(與原版機制相同)。
- The Blaze will continuously generate fire at its position and surroundings.│烈焰使者會持續在自己的位置及四周產生火焰。
- Entering
/data merge storage eternal_fire:config {make_fire:0}will disable this feature; entering/data merge storage eternal_fire:config {make_fire:1}will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {make_fire:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {make_fire:1}可將該功能開啟,預設開啟。
- Entering
- Blaze Rods in item form will not be destroyed by fire.(This feature requires Item Components to be installed in order to function.)│物品型態的烈焰桿不會被燒毀。(這個功能需要安裝 Item Components 才能運作)
- The small fireballs fired by the Blaze will create small fire explosions when they hit blocks or entities, damaging nearby mobs.│烈焰使者發射的火焰彈擊中方塊或實體時會產生小型火爆,對周圍生物產生爆炸傷害。
- Entering
/data merge storage eternal_fire:config {flame_explosion:0}will disable this feature; entering/data merge storage eternal_fire:config {flame_explosion:1}will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {flame_explosion:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {flame_explosion:1}可將該功能開啟,預設開啟。
- Entering
- Blazes will turn water into pebbles when touching it.│烈焰使者碰到水時會使水變成鵝卵石。
- Entering
/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}will disable this feature; entering/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}可將該功能開啟,預設開啟。
- Entering
- Blazes will drop at least one Blaze Rod.│烈焰人至少會掉落一個烈焰棒。
- Entering
Usage example video│使用示例影片
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