Ethernano

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Ethernano

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Ethernano adds a customizable magic system where players create and cast their own spells using elements, configurable spell types, and an energy resource called Ethernano.

Magic
Adventure/Exploration
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Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Ethernano-1.0.1.jar
Authors
Modrinth

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Modrinth ID

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About

Description

Ethernano introduces a modular magic system to Minecraft where players can design, store, and cast their own custom spells. **PROJECT STILL IN DEVELOPMENT. EXPECT BUGS**

Instead of using predefined magic abilities, this mod lets players build spells by combining different spell types, elements, and parameters using a dedicated crafting interface.

Core Mechanics

Ethernano Energy System

Magic in this mod is powered by a resource called Ethernano.
Players consume Ethernano to cast spells, and the current energy level is displayed through a custom in-game HUD.


Spell Creation

Spells are created at the Spell Crafting Table, a special block that allows players to configure how a spell behaves.

Get Spell Crafting Table with the /give . ethernanomod:spellcraftingtable

Players can assemble spells by selecting:

Spell Type

Element

Spell parameters

Spell slots

Spell Types

The system currently supports several different spell behaviors:

Projectile Spells

Launch magical projectiles

Configurable properties such as:

Speed

Damage

Size

Quantity

Beam Spells

Continuous directional energy attacks.

Area Effects

Spells that affect an area around a location.

Can function as:

Instant bursts

Persistent zones

Movement Spells

Element-based mobility abilities.

Ultimate Spells

Powerful abilities such as charged attacks or temporary transformations.


Spell Elements

Spells can also be aligned with different elements, which affect visuals and behavior.
Elements can influence spell effects, movement abilities, and overall magic style.

Ethernano introduces a modular magic system to Minecraft where players can design, store, and cast their own custom spells. PROJECT STILL IN DEVELOPMENT. EXPECT BUGS

Instead of using predefined magic abilities, this mod lets players build spells by combining different spell types, elements, and parameters using a dedicated crafting interface.

Core Mechanics

Ethernano Energy System

Magic in this mod is powered by a resource called Ethernano. Players consume Ethernano to cast spells, and the current energy level is displayed through a custom in-game HUD.

Spell Creation

Spells are created at the Spell Crafting Table, a special block that allows players to configure how a spell behaves.

Players can assemble spells by selecting:

Spell Type

Element

Spell parameters

Spell slots

Spell Types

The system currently supports several different spell behaviors:

Projectile Spells

Launch magical projectiles

Configurable properties such as:

Speed

Damage

Size

Quantity

Beam Spells

Continuous directional energy attacks.

Area Effects

Spells that affect an area around a location.

Can function as:

Instant bursts

Persistent zones

Movement Spells

Element-based mobility abilities.

Ultimate Spells

Powerful abilities such as charged attacks or temporary transformations.

Spell Elements

Spells can also be aligned with different elements, which affect visuals and behavior. Elements can influence spell effects, movement abilities, and overall magic style.

Screenshots

Gallery

  • Screenshot 2026-03-10 181701.png
    Screenshot 2026-03-10 181701.png Screenshot 2026-03-10 181701.png
  • Screenshot 2026-03-10 181728.png
    Screenshot 2026-03-10 181728.png Screenshot 2026-03-10 181728.png
  • Screenshot 2026-03-10 181849.png
    Screenshot 2026-03-10 181849.png Screenshot 2026-03-10 181849.png

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