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Euphoria Companion
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Find blocks you forgot to add to your shader!
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Runs entirely on the client. Works on vanilla servers.
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Description
Euphoria Companion
New 2.0.0 rewrite of the mod, should be a lot faster and more reliable.
Features
-
Shaderpack Analysis: Scans
.zipor directory-based shaderpacks forblock.propertiesfiles. -
Block Comparison:
- Compares blocks registered in-game with those defined in shaderpacks.
- Lets you know if some some reason the render layers are not properly matching due to mods interferance.
-
Entity Listing:
- You can now find a list of entities within the game within
logs/euphoriacompanion.
- You can now find a list of entities within the game within
Usage
- Launch the game with the mod installed.
- Press
F6to process block.properties again. (Rebindable) - Check the
logs/euphoriacompanionfolder for generated reports.
How It Works
-
Initialization:
- Scans the Minecraft instance's
shaderpacksdirectory for shaderpacks. - Collects all registered blocks from the game (vanilla and modded).
- Scans the Minecraft instance's
-
Shaderpack Processing:
- Extracts and parses
shaders/block.propertiesfrom shaderpacks (supports both folders and.zipfiles).
- Extracts and parses
-
Comparison:
- Compares in-game blocks with shader-defined blocks.
- Detects:
- Blocks present in-game but missing from the shaderpack.
-
Reporting:
- Writes a categorized report to
logs/euphoriacompanion/[shaderpack_name].txt.
- Writes a categorized report to
Installation
- Requires Fabric Loader and Fabric API. You can also you Sinytra Connector for 1.20.1 and 1.21.1.
- Place the mod JAR in your
modsfolder.
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