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Ex Deorum
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Port of the original Ex Nihilo to 1.20 and beyond.
Does not follow a specific thematic focus apart from vanilla Minecraft.
Focuses on automation and resource processing through scientific and mechanical means, utilizing systems like electricity (RF/FE/etc), air pressure, or rotation.
Featuring a challenge world that gives the player limited starting starting area and resources typically a small island in a void world.
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
A modified or ported version of an existing mod.
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Ex Deorum is a port of the 1.7 SkyBlock companion mod Ex Nihilo by Erasmus_Crowley. It also borrows ideas from Ex Nihilo Adscensio by unascribed, YUNoMakeGoodMap by LexManos, and Ex Compressum by BlayTheNinth, although Ex Deorum does not use code from any of those mods.
Ex Deorum includes a SkyBlock world type out of the box. All of this mod's recipes exist in data packs. The default recipes only cover items from Vanilla Minecraft, and the sieve drops are generous enough that this mod should be playable without Ex Compressum.
This mod also adds a watering can item, an alternative to bone meal that should alleviate the need for mods like Tree Growing Simulator. There are six tiers, including a wooden watering can, which is given to the player at the start of the world along with a torch (both configurable).
Ex Deorum has JEI support for all of its blocks, as well as a few useful KubeJS functions.
MODPACK MAKERS: You can add CUSTOM BARRELS/SIEVES/CRUCIBLES using configuration files.
Have questions or suggestions? Visit the DISCORD SERVER
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Ex Deorum
"From the Gods"
Ex Deorum is a port of the 1.7 SkyBlock companion mod Ex Nihilo by Erasmus_Crowley. It also borrows ideas from Ex Nihilo Adscensio by unascribed, YUNoMakeGoodMap by LexManos, and Ex Compressum by BlayTheNinth, although Ex Deorum does not use code from any of those mods.
Unlike the original mod and any of its ports, Ex Deorum includes a SkyBlock world type out of the box. All of this mod's recipes exist in data packs. The default recipes only cover items from Vanilla Minecraft, and the sieve drops are generous enough that this mod should be playable without Ex Compressum.
This mod also adds a watering can item, an alternative to bone meal that should alleviate the need for mods like Tree Growing Simulator. There are six tiers, including a wooden watering can, which is given to the player at the start of the world along with a torch (both configurable).
Ex Deorum has JEI compatibility for all of its blocks, as well as a few useful KubeJS functions.
MODPACK MAKERS: You can add CUSTOM BARRELS/SIEVES/CRUCIBLES using configuration files.
Suggestions? Questions about the mod? Join the DISCORD.
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