Mod

Ex Deorum

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Ex Deorum

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Port of the original Ex Nihilo to 1.20 and beyond.

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Skyblock
World Gen Improvements
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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
Ex Deorum 1.53
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Ex Deorum is a port of the 1.7 SkyBlock companion mod Ex Nihilo by Erasmus_Crowley. It also borrows ideas from Ex Nihilo Adscensio by unascribed, YUNoMakeGoodMap by LexManos, and Ex Compressum by BlayTheNinth, although Ex Deorum does not use code from any of those mods.

Ex Deorum includes a SkyBlock world type out of the box. All of this mod's recipes exist in data packs. The default recipes only cover items from Vanilla Minecraft, and the sieve drops are generous enough that this mod should be playable without Ex Compressum.

This mod also adds a watering can item, an alternative to bone meal that should alleviate the need for mods like Tree Growing Simulator. There are six tiers, including a wooden watering can, which is given to the player at the start of the world along with a torch (both configurable).

Ex Deorum has JEI support for all of its blocks, as well as a few useful KubeJS functions.

MODPACK MAKERS: You can add CUSTOM BARRELS/SIEVES/CRUCIBLES using configuration files.

Have questions or suggestions? Visit the DISCORD SERVER

Here's some of what the mod has to offer:

Get a discounted server from BisectHosting

Ex Deorum

"From the Gods"

Ex Deorum is a port of the 1.7 SkyBlock companion mod Ex Nihilo by Erasmus_Crowley. It also borrows ideas from Ex Nihilo Adscensio by unascribed, YUNoMakeGoodMap by LexManos, and Ex Compressum by BlayTheNinth, although Ex Deorum does not use code from any of those mods.

Unlike the original mod and any of its ports, Ex Deorum includes a SkyBlock world type out of the box. All of this mod's recipes exist in data packs. The default recipes only cover items from Vanilla Minecraft, and the sieve drops are generous enough that this mod should be playable without Ex Compressum.

This mod also adds a watering can item, an alternative to bone meal that should alleviate the need for mods like Tree Growing Simulator. There are six tiers, including a wooden watering can, which is given to the player at the start of the world along with a torch (both configurable).

Ex Deorum has JEI compatibility for all of its blocks, as well as a few useful KubeJS functions.

MODPACK MAKERS: You can add CUSTOM BARRELS/SIEVES/CRUCIBLES using configuration files.

Suggestions? Questions about the mod? Join the DISCORD.

Screenshots

Gallery

  • A Silkworm-infested tree
    A Silkworm-infested tree Silk worms will infest any tree (even modded ones) and the leaves will lose their color as the infestation takes place.
  • An Island with everything
    An Island with everything Shown here is a cobblestone generator, a netherrack generator using Witch Water, Oak Crucibles melting leaves into water, sieves filtering through gravel, barrels composting apples and carrots into dirt, and porcelain crucibles melting stone into lava.
  • The six Sieve meshes
    The six Sieve meshes There are six types of meshes usable in the Sieve: String, Flint, Iron, Golden, Diamond, and Netherite.
  • Starting out
    Starting out Ex Deorum's Void World preset starts you out on an Oak tree with a torch and a watering can. Good luck!
  • Starting out
    Starting out Ex Deorum's Void World preset starts you out on an Oak tree with a torch and a watering can. Good luck!
  • All six sieve meshes
    All six sieve meshes From left to right: Top row: Netherite, Diamond, Gold Bottom row: Iron, Flint, String
  • A tree infested by silk worms
    A tree infested by silk worms Silk worms will infest any tree (even modded ones) and the leaves will lose their color as the infestation takes place.
  • An island
    An island Shown here is a cobblestone generator, a netherrack generator using Witch Water, Oak Crucibles melting leaves into water, sieves filtering through gravel, barrels composting apples and carrots into dirt, and porcelain crucibles melting stone into lava.
  • Activating a Sculk Shrieker
    Activating a Sculk Shrieker Using a Sculk Core on a Sculk Shrieker will allow it to spawn Wardens.

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5.6m
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5.5m
Modrinth
~110,000
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Modrinth
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Modrinth
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