eXc BetterInfo

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eXc BetterInfo

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Client-side HUD info: Food details, a colour-coded overflowing health bar, and status-effect timers.

Mod Loaders
Minecraft

About

Description

eXc BetterInfo

A lightweight, client-side HUD mod that surfaces the info Minecraft hides from you — food saturation, overflowing health, and how long your effects last. Works on any server (no server-side install needed).

Food info

  • Saturation is shown as a gold outline on your hunger drumsticks, so you can see your hidden saturation at a glance.
  • Held-food preview — hold any food and the hunger and saturation it would restore is previewed right on the bar (pulsing).
  • Item tooltips — every food item shows its exact Hunger and Saturation values, always on (no key to hold).

Overflowing health bar

  • No more towering stacks of heart rows. Extra health is shown as a single row that changes colour for each additional layer — cycling through 10 colours — just like Overflowing Bars.
  • Absorption is kept separate on its own row.

Status-effect timers

  • Every status effect icon gets a countdown (M:SS) so you always know how much time is left — with ∞ for infinite effects.

Notes

  • Purely visual / client-side — no gameplay changes, no server install.

eXc BetterInfo

A lightweight, client-side HUD mod that surfaces the info Minecraft hides from you — food saturation, overflowing health, and how long your effects last. Works on any server (no server-side install needed).

Food info

  • Saturation is shown as a gold outline on your hunger drumsticks, so you can see your hidden saturation at a glance.
  • Held-food preview — hold any food and the hunger and saturation it would restore is previewed right on the bar (pulsing).
  • Item tooltips — every food item shows its exact Hunger and Saturation values, always on (no key to hold).

Overflowing health bar

  • No more towering stacks of heart rows. Extra health is shown as a single row that changes colour for each additional layer — cycling through 10 colours — just like Overflowing Bars.
  • Absorption is kept separate on its own row.

Status-effect timers

  • Every status effect icon gets a countdown (M:SS) so you always know how much time is left — with ∞ for infinite effects.

Notes

  • Purely visual / client-side — no gameplay changes, no server install.