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Extended Crafting Table
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Extended Crafting Table is a mod that completely reimagines the crafting table, transforming it into an interactive RPG workstation. It combines dynamic rendering technology with a powerful and highly customizable recipe system.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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Description
Extended Crafting Table
Extended Crafting Table is a Minecraft 1.21.1 mod for NeoForge (Java 21) that completely reimagines the vanilla crafting table, turning it into an advanced RPG crafting workstation. It combines a dynamic crafting table rendering system with a powerful custom recipe framework capable of validating player stats and world conditions in real time.
Features
Dynamic Crafting Table Rendering
Unlike traditional implementations that register a separate block for every wood type, Extended Crafting Table uses a single block and dynamically adapts its appearance.
- Uses only one registered block (
extended_crafting_table) for every wood variant. - Automatically detects which planks were used during crafting.
- Stores the selected wood type inside the item's Data Components.
- Transfers the stored data into the Block Entity when placed.
- Renders the original wood model with a custom crafting-table overlay.
- Eliminates texture flickering (Z-fighting) using a slight overlay offset.
- Automatically rotates to face the player when placed.
- Displays as a standard crafting table item in inventories while preserving its custom appearance after placement.
Advanced RPG Crafting System
The mod introduces a completely custom recipe type:
extended_crafting_t:extended_shaped
Recipes can require:
- Specific dimensions
- Time of day (including configurable tolerance)
- Player advancements
- Player health conditions
- Experience points or experience levels
- Tool durability instead of consuming tools
- Proper Unbreaking enchantment calculations
- Ingredient stack requirements greater than one
- Replacement items after ingredients break or are consumed
- Custom enchanted books with exact enchantment and level validation
Real-Time Requirement HUD
The crafting interface includes a live requirement panel that updates every tick.
It displays:
- Player health
- Experience
- Time of day
- Required advancements
- Dimension requirements
Completed requirements are highlighted in green, while missing requirements are shown in red.
The interface is fully localized and currently supports English and Russian.
Documentation
Complete documentation, JSON format specification, and recipe creation guide are available on GitHub:
- 🇬🇧 English Documentation
- 🇷🇺 Russion Documentation
For Datapack Creators
Recipes are defined entirely through JSON files using the custom recipe type.
The documentation includes:
- Complete JSON specification
- All supported recipe properties
- World condition parameters
- Player requirement parameters
- Ingredient behavior
- Result configuration
- Data Components support
- Installation guide
Everything required to create recipes is documented in the GitHub repository.
Technical Highlights
- Dynamic Block Entity rendering
- Custom crafting menu implementation
- Fully synchronized client/server requirement validation
- Data Components support (Minecraft 1.21.1)
- Highly extensible JSON recipe system
- Designed specifically for NeoForge 1.21.1
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