EZ Locksmith

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EZ Locksmith

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Lock any block (including modded) securely, craft & copy keys, fully configurable.

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Tech
Adventure/Exploration
Baubles/Curios
QoL & Tweaks
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NeoForge
Minecraft

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Client Required
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About

Project Details

Type
Mod
License
Z2SIX Mod License
Latest Version
Locksmith 1.3.3.5 (NeoForge 1.21.1)
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

Wiki banner

Allows the locking of blocks using physical keys instead of permissions.

By default, vanilla doors, chests, and trapped chests are supported. Additional blocks — including modded ones — can be configured server-side.

For a full overview of this mod, please visit: z2six.dev/mods/locksmith

Features banner

🔑 Craft iron keys and register them with a secret passphrase

🔒 Lock doors, chests, and other blocks using those keys

📋 Duplicate keys safely (master & copied key system)

🚪 Optional auto-opening/closing for locked doors (incl. double-doors)

🧩 Supports modded blocks via simple configuration

🌐 Fully server-authoritative & multiplayer-safe

🛠️ Curios compatibility (Key slot)

Locksmith title banner

Allows the locking of blocks using physical keys instead of permissions.

By default, vanilla doors, chests, and trapped chests are supported. Additional blocks — including modded ones — can be configured server-side.

Features banner

🔑 Craft iron keys and register them with a secret passphrase

🔒 Lock doors, chests, and other blocks using those keys

📋 Duplicate keys safely (master & copied key system)

🚪 Optional auto-opening/closing for locked doors (incl. double-doors)

🧩 Supports modded blocks via simple configuration

🌐 Fully server-authoritative & multiplayer-safe

🛠️ Curios compatibility (Key slot)

How-to banner

1️⃣ Craft an iron key (1x iron ingot, 2x iron nugget below)

2️⃣ Right-click while holding the key to register it.

3️⃣ Enter a secret passphrase when prompted.

4️⃣ Right-click a door or chest with the registered key to lock it.

5️⃣ Duplicate keys using the minting recipe if multiple players need access. Players without a matching key will be unable to open the locked block.

Customize banner

Server administrators can define exactly which blocks are lockable. This includes vanilla blocks as well as blocks added by other mods.

Example: adding a custom door:

{
  "id": "my_mod_doors",
  "type": "door",
  "blocks": [
    "modid:steel_door",
    "modid:reinforced_door"
  ],
  "render": {
    "offsetX": -0.05,
    "offsetY": 0.5,
    "offsetZ": -0.5,
    "rotX": 0.0,
    "rotY": 0.0,
    "rotZ": 0.0,
    "scale": 0.75,
    "hingeNudgeLeft": 0.18,
    "hingeNudgeRight": 0.325
  }
}

These profiles control locking behavior only. They do not affect block hardness or explosion resistance.

💡 Tips

This mod does not make locked blocks invulnerable. I'd strongly recommend combining this mod with something like OpenPAC (this mod was built exactly for that scenario).

📝 Licensing and distribution

Locksmith is released under the Z2SIX Mod License.

Screenshots

Gallery

  • doubledoors.png
    doubledoors.png doubledoors.png
  • DoubleDoorsLock
    DoubleDoorsLock Shows a double door being locked, which will automatically (both) open and re-lock itself

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~8,000
Total Downloads
CurseForge
~3,000
Modrinth
~4,000
Last Updated
CurseForge
Modrinth
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Modrinth
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