Sculk Infection
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Adds new sculk-themed content into the game!
General improvements to world generation, such as bug fixes, aesthetic overhauls, or misc additions.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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SCULK INFECTION
This mod works on NeoForge (1.21) & Forge (1.20) with Sinytra Connector!
Just make sure to place Forgified Fabric instead of Fabric API in your mods folder. This mod is also on Modrinth!
This mod adds three new advanced sculk-themed mobs, some sculked versions of existing mobs, and some new blocks and items! Below is a panel summarizing the major features added. This mod used to be called 'Sculk Worm'; this is version 1.0. I would like to give credit to stardoughnut for the Sculk Crown texture.
The goal of this mod is to increase sculk presence in the game. All of the new entities spawn outside of the Deep Dark biome, but still below deepslate.
Fabric API is required for this mod to work.

Loot Information:
Sculk Traps, Worm Slime, and Crulk can be obtained via Silk Touch
Echo Shells and Sculk Sludge can be mined regularly, but Sculk Sludge must be uninhabited
Worm Mucus drops from Arbiters
Watcher Tendrils drop from Arbiters which were previously Watchers
Config Information:
worms_grab - allows Arbiters grab players
watchers_max_crulk - determines how many Crulk can a single Watcher summon
crulk_rarity - value between 0 and 100; 100 disables natural crulk altogether
watcher_added_rarity - value between 0 and 100; 100 disables watchers altogether
infected_zombies_all_miners - should all infected zombies be given pickaxes?
sculk_crown_feels_players - allows the sculk crown to reveal other players
pocket_watcher_attacks_players - the pocket watcher will attack other players
Finally, here are some videos I made showcasing the mod and its updates:
Sculk Infection
This mod works on NeoForge (1.21) & Forge (1.20) via Sinytra Connector! Just make sure to place Forgified Fabric in your mods folder instead of Fabric API.
This mod adds three new advanced sculk-themed mobs, some sculked versions of existing mobs, and some new blocks and items! Below is a panel summarizing the major features added.
The goal of this mod is to increase sculk presence in the game. All of the new entities spawn outside of the Deep Dark biome, but still below deepslate.
You can report bugs and find more info at: CurseForge
Fabric API is required for this mod to work.

Loot Information:
Sculk Traps, Worm Slime, and Crulk can be obtained via Silk Touch
Echo Shells and Sculk Sludge can be mined regularly, but Sculk Sludge must be uninhabited
Worm Mucus drops from Arbiters
Watcher Tendrils drop from Arbiters which were previously Watchers
Config Information:
worms_grab - allows Arbiters grab players
watchers_max_crulk - determines how many Crulk can a single Watcher summon
crulk_rarity - value between 0 and 100; 100 disables natural crulk altogether
watcher_added_rarity - value between 0 and 100; 100 disables watchers altogether
infected_zombies_all_miners - should all infected zombies be given pickaxes?
sculk_crown_feels_players - allows the sculk crown to reveal other players
pocket_watcher_attacks_players - the pocket watcher will attack other players
**Finally, here are some videos I made showcasing the mod and its updates: **
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