FarClimb

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FarClimb

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A climbing mod that lets you scale terrain with climbing axes.

Mod Loaders
Minecraft

About

Description

Minecraft styled title

Support me on Patreon

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This is the first public alpha release of FarClimb.

FarClimb is a climbing mod that lets you scale cliffs, mountains, and other vertical surfaces using a pair of climbing axes. Instead of relying on ladders or vines, you can freely climb walls, hang from a single axe, and pull yourself over ledges.

The core climbing mechanics are now playable, but the mod is still in active development.

Check Imgur: (Videos that shows 1st and 3rd person climbing)

Requirements

  • Minecraft 1.21.4
  • Fabric Loader
  • Fabric API

What's included?

  • Climb walls using independent left and right climbing axes.
  • Move up, down, and sideways while attached to a surface.
  • Hang from a single axe and sway before reattaching.
  • First-person climbing axe animations.
  • Third-person climbing animations.
  • Camera movement while climbing.
  • Pull yourself over the top of ledges.
  • A dedicated FarClimb Creative Mode tab.
  • A craftable Climbing Axe.

Controls

  • Left click: use the visible left axe
  • Right click: use the visible right axe
  • W: climb up
  • S: climb down
  • A/D: move sideways
  • Both axes must be attached to climb. One attached axe lets the player hang and sway.
  • Climbing towards the top of a block will pull you over.

Known alpha limitations

  • The temporary Climbing Axe uses the vanilla iron pickaxe model.
  • 1. and 3. person planted-axe positioning is still being refined.
  • Some player skins with outer layers may render incorrectly while climbing.
  • Multiplayer hasn't been tested yet.
  • Recipes, animations, and gameplay balance are all subject to change throughout the alpha.

Planned features

  • Refined first/third-person climbing animations.
  • Wall-jumping while climbing. (Jumping across or up gaps of up to 2 blocks using wall-jumps.)
  • An improved texture for the Climbing Axe.
  • Further adjustments to climbing speed, movement, and overall gameplay balance.
  • Different surfaces will affect how well the Climbing Axes can grip, with some surfaces causing the player to slide down or lose their grip entirely.
  • Climbing Axes will have durability and wear down through use.

Currently working on

  • Improving and refining the first and third-person climbing animations.
  • Improving camera and look movement while climbing, so looking around is limited to natural head movement instead of rotating the player's entire body.

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Permissions

FarClimb may be used in:

  • Single-player worlds
  • Multiplayer servers
  • Public and private modpacks
  • YouTube videos, livestreams, and other content

The following are not permitted without prior permission from the author:

  • Redistributing modified versions of FarClimb.
  • Reuploading FarClimb as a standalone download.
  • Using FarClimb's source code or assets in another project.
  • Claiming FarClimb or its code as your own. 

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IronMile minecraft styled logo

Support me on Ko-fi   Support me on Patreon

This is the third alpha release of IronMile.

IronMile is a driving mod that aims to bring a more immersive driving experience to Minecraft through realistic vehicle handling. The core driving mechanics are now playable, but the mod is still in active development.

Alpha 0.3.0 expands IronMile further, introducing vehicle crafting and assembly, manual and automatic transmissions, fuel, tire systems, storage, and improvements to vehicle handling and interaction.

(Detailed information, guides, and videos are available for free on my Patreon)

Credit

Alpha 0.4.0 Teaser (Coming Soon)

Alpha 0.4.0 will introduce a new custom vehicle model with interiors, windows, functional doors, and more... Alpha 0.4.0 Teaser (1) Alpha 0.4.0 Teaser (2) Alpha 0.4.0 Teaser (3)

Requirements

  • Minecraft 1.21.1
  • Fabric Loader
  • Fabric API
  • LambDynamicLights (Optional for headlights)

Features

  • Manual and automatic cars
  • Fuel system
  • Multiple tire types
  • Surface and weather grip
  • Mechanic's Workbench
  • Vehicle storage
  • Vehicle lightning
  • And more...

Basic Controls

  • W - Accelerate
  • S - Brake/Reverse
  • A/D - Steer
  • G - Exit vehicle
  • Shift - Clutch
  • R - Shift up
  • V - Shift down
  • H - Headlights
  • Fuel: Shift + Right-click the side of the car to open the fuel menu. Coal, charcoal and coal blocks can currently be inserted as fuel.
  • Trunk: Shift + Right-click the back of the car to open the trunk. Each car has 18 storage slots.

Known alpha limitations

  • Vehicle handling and balancing are still being adjusted.
  • The driving camera is still being improved.

Planned features for future releases

  • More vehicle types including tractors, trucks, and other miscellaneous vehicles.
  • Visual opening of doors, including the hood and the trunk.
  • More involved and complex vehicle assembly.
  • Vehicle-mounted utility equipment.
  • More SFX.
  • Becoming independent from dependancy mods like LambDynamicLights for lighting
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Permissions

IronMile may be used in:

  • Single-player worlds
  • Multiplayer servers
  • Public and private modpacks
  • YouTube videos, livestreams, and other content

The following are not permitted without prior written permission from the author:

  • Redistributing modified versions of IronMile.
  • Reuploading IronMile as a standalone download.
  • Using IronMile's source code or assets in another project.
  • Claiming IronMile or its code as your own.