Fast Hoppers

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Fast Hoppers

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It makes hoppers transfer items faster! Or slower, It's your choice!

No Theme
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QoL & Tweaks
Mod Loaders
Forge
NeoForge
Fabric
Minecraft
26.2

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Available Platforms

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Supported Environments

Where It Runs
Server Only

Runs entirely on the server. Also works in singleplayer.

About

Project Details

Type
Mod
License
MIT License
Latest Version
fasthoppers-1.0.0-b1-neoforge+26.2.jar

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CurseForge ID
Modrinth ID

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About

Description

Fast Hoppers

Modrinth Downloads Curseforge Downloads Modrinth Version Modrinth Game Versions

make hoppers go vroom vrooooooom

How to use

Fast Hoppers is server-side mod. Put it on your server, or client for singleplayer, and everything works — vanilla clients can join without installing anything.

Once you have the mod installed, go into any world (existing or new) and you can change hopper speed with the new gamerule:

1.19.2-1.21.1 1.21.11+
hopperTransferDelay fasthoppers:hopper_transfer_delay
hopperMinecartTransferDelay fasthoppers:hopper_minecart_transfer_delay

From 1.21.11 gamerules are namespaced, so the fasthoppers: prefix is required — the bare name won't autocomplete or run.

What does a "transfer" mean?

Normally, a hopper will move one item to the next container every 8 ticks, or 2½ items per second. With this mod, you can change the tick cooldown of your hoppers with the gamerule command.

Configuration

/gamerule hopperTransferDelay <number, default 8> (1.19.2-1.21.1)
/gamerule fasthoppers:hopper_transfer_delay <number, default 8> (1.21.11+)
The number you set is the number of ticks it takes for a hopper to transfer an item. The default is 8, which is the vanilla value. Setting it to 1 will make hoppers transfer items every tick, or 20 times per second.

/gamerule hopperMinecartTransferDelay <number, default 1> (1.19.2-1.21.1)
/gamerule fasthoppers:hopper_minecart_transfer_delay <number, default 1> (1.21.11+)
The number you set is the number of ticks it takes for a hopper minecart to transfer an item. The default is 1, which is the vanilla value on 1.20.1 and up. This setting exists for setting slower values (such as 20, aka 1 item per second).

On 1.19.2 vanilla was inconsistent here — a hopper minecart picked up every 4 ticks when sitting still, but every tick while moving. This mod makes the gamerule apply either way, so 1.19.2 behaves like every later version.

Supported Versions

Fast Hoppers 1.19.2 1.20.1 1.21.1 1.21.11 26.1.2 26.2
Fabric Fabric ☑️
NeoForge NeoForge ☑️
Forge Forge

✅ = supported,
☑️ = supported, but not for long…
⭕ = twas once supported, but those days are long gone…
❌ = unsupported

Can I use it in a modpack?

Yes. I ask that you please credit the mod in your modpack description, such as a link to the mod page, but you CAN decide to be poopy and not do that. The Bagel would be sad though :(

Why updates now?

I, Bagel the Baddy, am on the spectrum of a thing called the 'tism and I really wanted to re-up this mod because I felt like it. It's now made with Stonecutter to make multi-version and multi-loader support easier. I also wanted to make it better, with all the new knowledge & experience I have gained in the 3 years since I first created the mod.

Plans for the future

  • MULTIPLE ITEMS PER TRANSFER (instead of 1 item at a time, maybe like 64… who knows…)

To those who understand, I lost the game.

icon.svg?raw=true

Fast Hoppers

Modrinth Downloads Curseforge Downloads Modrinth Version

make hoppers go vroom vrooooooom

How to use

Fast Hoppers is server-side mod. Put it on your server, or client for singleplayer, and everything works — vanilla clients can join without installing anything.

Once you have the mod installed, go into any world (existing or new) and you can change hopper speed with the new gamerule:

1.19.2-1.21.1 1.21.11+
hopperTransferDelay fasthoppers:hopper_transfer_delay
hopperMinecartTransferDelay fasthoppers:hopper_minecart_transfer_delay

From 1.21.11 gamerules are namespaced, so the fasthoppers: prefix is required — the bare name won't autocomplete or run.

What does a "transfer" mean?

Normally, a hopper will move one item to the next container every 8 ticks, or 2½ items per second. With this mod, you can change the tick cooldown of your hoppers with the gamerule command.

Configuration

/gamerule hopperTransferDelay <number, default 8> (1.19.2-1.21.1)
/gamerule fasthoppers:hopper_transfer_delay <number, default 8> (1.21.11+)
The number you set is the number of ticks it takes for a hopper to transfer an item. The default is 8, which is the vanilla value. Setting it to 1 will make hoppers transfer items every tick, or 20 times per second.

/gamerule hopperMinecartTransferDelay <number, default 1> (1.19.2-1.21.1)
/gamerule fasthoppers:hopper_minecart_transfer_delay <number, default 1> (1.21.11+)
The number you set is the number of ticks it takes for a hopper minecart to transfer an item. The default is 1, which is the vanilla value on 1.20.1 and up. This setting exists for setting slower values (such as 20, aka 1 item per second).

On 1.19.2 vanilla was inconsistent here — a hopper minecart picked up every 4 ticks when sitting still, but every tick while moving. This mod makes the gamerule apply either way, so 1.19.2 behaves like every later version.

Supported Versions

Fast Hoppers 1.19.2 1.20.1 1.21.1 1.21.11 26.1.2 26.2
Fabric ☑️
NeoForge ☑️
Forge

✅ = supported,
☑️ = supported, but not for long...
⭕ = twas once supported, but those days are long gone...
❌ = unsupported

Can I use it in a modpack?

Yes. I ask that you please credit the mod in your modpack description, such as a link to the mod page, but you CAN decide to be poopy and not do that. The Bagel would be sad though :(

Why updates now?

I, Bagel the Baddy, am on the spectrum of a thing called the 'tism and I really wanted to re-up this mod because I felt like it. It's now made with Stonecutter to make multi-version and multi-loader support easier. I also wanted to make it better, with all the new knowledge & experience I have gained in the 3 years since I first created the mod.

Plans for the future

  • MULTIPLE ITEMS PER TRANSFER (instead of 1 item at a time, maybe like 64... who knows...)

To those who understand, I lost the game.

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