Mod

FastAnim

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FastAnim

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Optimizes entity animations for better performance!

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QoL & Tweaks
Performance & Optimization
Mod Loaders
Fabric
Quilt
Minecraft

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About

Project Details

Type
Mod
License
MIT License
Latest Version
1.6 (1.20)
Authors
CurseForge
Modrinth

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Description

How does this benefit performance?

Each time Minecraft wants to draw a frame, ALL entities recalculate the angles of each of their limbs. However, due to a huge oversight by Mojang, MANY of these calculations can easily be sped up, and are sometimes flat-out unnecessary. This mod fixes that by making PI/180 a stored value that isn't calculated multiple times for each entity, using variables instead of repeated calculations, getting rid of all unneeded rotation-setting, calculations, and variables, and eliminating scenarios where a rotation is calculated, set, and is then overwritten by another calculation. This, when applied to all entities, does indeed speed up performance, whether it be a small bit or a noticeable bit, depending on the surrounding entities and your PC.

How does this benefit performance?

Each time Minecraft wants to draw a frame, ALL entities recalculate the angles of each of their limbs. However, due to a huge oversight by Mojang, MANY of these calculations can easily be sped up, and are sometimes flat-out unnecessary. This mod fixes that by making PI/180 a stored value that isn't calculated multiple times for each entity, using variables instead of repeated calculations, and more. This, when applied to all entities, does indeed speed up performance, whether it be a small bit or a noticeable bit, depending on the surrounding entities and your PC.

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4.9m
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CurseForge
1.3m
Modrinth
3.5m
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CurseForge
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CurseForge
Modrinth
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