Fatepath
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This mod features an all-new character progression and magical combat system centered on fate threads, integrating random talents, upgradable skills, and active spells.
Centers around fantasy elements such as spells, rituals, and magical energies, often involving personal empowerment and magical automation.
Includes a large focus on traversing worlds with enhanced world generation, structures, dungeons, and more for players to find unique loot.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
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This mod introduces four core concepts:
- Fate Thread: Unlocks exclusive talents and abilities; obtained with a low probability upon first entering a world timeline.
- Talent: Randomly granted a unique effect when first entering a world.
- Skill: Specialized proficiency gained by accumulating experience through corresponding gameplay channels and leveling up via the Fate Panel. Skills include passive buffs and prerequisites for unlocking spells.
- Spell: Active abilities equippable to the skill bar after unlocking the matching skill. Spells consume mana and are subject to cooldown restrictions.
This mod is currently in testing phase; load it with caution!
模组引入了四个概念:
- 命运线:解锁独有的天赋与技能(首次进入世界线低概率获得);
- 天赋:首次进入世界随机获得效果;
- 技能:通过对应类别渠道获得经验,在命途面板升级获得的专精能力,含被动加成与法术解锁条件;
- 法术:解锁对应技能后可装备到技能栏的主动能力,消耗魔力并受冷却限制;
模组目前处于测试阶段,请谨慎加载!
Discord
QQ 群
https://qm.qq.com/q/7SfhX3zUpG
This mod introduces four core concepts:
- Fate Thread: Unlocks exclusive talents and abilities; obtained with a low probability upon first entering a world timeline.
- Talent: Randomly granted a unique effect when first entering a world.
- Skill: Specialized proficiency gained by accumulating experience through corresponding gameplay channels and leveling up via the Fate Panel. Skills include passive buffs and prerequisites for unlocking spells.
- Spell: Active abilities equippable to the skill bar after unlocking the matching skill. Spells consume mana and are subject to cooldown restrictions.
This mod is currently in testing phase; load it with caution!
模组引入了四个概念:
- 命运线:解锁独有的天赋与技能(首次进入世界线低概率获得);
- 天赋:首次进入世界随机获得效果;
- 技能:通过对应类别渠道获得经验,在命途面板升级获得的专精能力,含被动加成与法术解锁条件;
- 法术:解锁对应技能后可装备到技能栏的主动能力,消耗魔力并受冷却限制;
模组目前处于测试阶段,请谨慎加载!
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