Fish on a Leash!

Quick rating

Community listing page, reviews here may not be monitored by the author.

Fish on a Leash!

By javidg96Owner

No reviews yet

Manage your leashable entities! - Choose which mobs can be put on a lead [Fabric]

QoL & Tweaks
Mod Loaders
Fabric
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

Compatibility

Supported Environments

Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
All Rights Reserved
Latest Version
Fabric 1.21.6/7/8-1.0.0

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID
Modrinth ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This simple mod will allow you to use a lead on mobs that are normally not leashable in vanilla Minecraft.

To enable or disable which mobs can be leashed, edit the config file directly or use Mod Menu. Beware that it takes a restart for changes to take effect.

All included mobs can be put on leads by default, except Villagers, Illagers, and Witches.

Mod Menu config screen

Please note that for the best experience possible on servers, the client configuration should match the exact server configuration (configure it by editing the "fish_on_a_leash.json" file located at the "config" folder inside your server's directory). If this mod is not installed and configured on both client and server sides, some mobs will stay unleashable.

This simple mod will allow you to use a lead on mobs that are normally not leashable in vanilla Minecraft.

To enable or disable which mobs can be leashed, edit the config file directly or use Mod Menu. Beware that it takes a restart for changes to take effect.

All included mobs can be put on leads by default, except Villagers, Illagers, and Witches.

A screenshot of the mod's settings in the Mod Menu UI.

Please note that for the best experience possible on servers, the client configuration should match the exact server configuration (configure it by editing the "fish_on_a_leash.json" file located at the "config" folder inside your server's directory). If this mod is not installed and configured on both client and server sides, some mobs will stay unleashable.

Screenshots

Gallery

  • what you can do with this mod
    what you can do with this mod

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~25,000
Total Downloads
CurseForge
~22,000
Modrinth
~2,000
Last Updated
CurseForge
Created
CurseForge
Modrinth
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works