Fishing Upgrades & More

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Fishing Upgrades & More

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Makes fishing in minecraft just a little bit more intresting. Also upgrades other villager professions and features related to them (WIP)

Cozy
Village & Farm Life
Adventure/Exploration
Enchantments
Village Improvements
NPCs
QoL & Tweaks
MCreator
Economy & Trade Systems
Fishing
Food & Culinary
Mod Loaders
Forge
Minecraft

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Where It Runs
Client and Server

Must be installed on both the client and the server.

About

Project Details

Type
Mod
License
MIT License
Latest Version
Fishing Upgrades & More 1.0.7.jar

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CurseForge ID
Modrinth ID

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About

Description

Fishing upgrades is a mod that seeks to make minecraft fishing a bit more varied and intresting outside of the simple treasure, trash and fish system. With inspiration to mechanics of several RPGs i have added a fish appraisal and extra enchantments to fishing rods.

WIP: This mod also includes upgrades for other professions!

Also check this mod out on Modrinth!

Fisherman & Fishing related:

Features

Enchantments

This mod adds 4 simple enchantments that can be gotten for fishing rods, these enchantments are incompatible with eachother so choosing carefully which fishing rod to use for your needs is important.

Extra fish

Whenever fishing, adds an additional 50% chance to gain an extra fish upon reeling a fish in succesfully

Ore Gathering

When reeling a fish in, theres an additional 15% chance to gain a rare material.

Meat Gathering

When gathering fish, theres an additional 25% chance to gain meat

Trashy

Adds an additional 40% chance to gain extra trash whenever fishing (If for some reason you want more)

Appraisal

Shift right clicking a fisherman villager with a fish on your hand will allow you to apprise the fish in exchange for one emerald and recieve and appraised fish, there are several rarities of fish

- 50% chance to be common

- 25% to be uncommon

- 15% chance to be epic

- 9% chance to be rare

- 1% chance to be legendary

Cutting, and selling

shift right clicking a fisherman villager with an empty hand will open a GUI that will allow you to either Cut or Sell your fish for emeralds

Selling fish will return in emeralds based on the rarity of the fish, while cutting them will give rewards, each fish rarity has been assigned its own unique loot table that will be randomly awarded upon cutting.

Cleric Upgrades

Shift right clicking on a cleric villager will open a new GUI that will allow you to buy potions from the villager. The base price is 20 emeralds, the more you provide the cheaper the price will be!

  • Providing an ingrident is required
  • Providing netherwart is optional but reduces the price by 5 emeralds
  • Providing a water bottle reduces the price by 10 emeralds
  • Providing a empty glass bottle reduces the price by 5 emeralds

An additional GUI also allows you to purchase most ingridents directly from the villager at cheap prices.

Farmer Upgrades

- Farmers may now produce additional bonemeal when standing on their farm using their composter

Shepherd Upgrades

- You may shift-right click a spherd to recieve 9 offers of 1-20 randomly colored wool for 1-20 emeralds that you may purchase. The raffles have a cooldown per roll (Calculated as opening the GUI. Upon closing the GUI the cooldown is applied)

Special Thanks / Disclaimers / etc

- Thanks to MCreator for making this all possible

TO-DO

  • Maybe expand on additional systems if i come up with any

If you wish to support me, you can donate to Buy Me A Coffee. Any kind of support is welcome, though not necesary.

Fishing upgrades is a mod that seeks to make minecraft fishing a bit more varied an intresting outside of the simple treasure, trash and fish system. With inspiration to mechanics of several RPGs i have added a fish appraisal and extra enchantments to fishing rods.

WIP: This mod also includes upgrades for other professions! 

Also check this mod out on Curseforge  

Features

 

Fisherman & Fishing related

Enchantments

This mod adds 4 simple enchantments that can be gotten for fishing rods, these enchantments are incompatible with eachother so choosing carefully which fishing rod to use for your needs is important.

Extra fish

Whenever fishing, adds an additional 50% chance to gain an extra fish upon reeling a fish in succesfully

Ore Finder

When reeling a fish in, theres an additional 15% chance to gain a rare material.

Meat Gathering

When gathering fish, theres an additional 25% chance to gain meat

Trashy

Adds an additional 40% chance to gain extra trash whenever fishing (If for some reason you want more)

Appraisal

Shift right clicking a fisherman villager with a fish on your hand will allow you to apprise the fish in exchange for one emerald and recieve and appraised fish, there are several rarities of fish

  • 50% chance to be common

  • 25% to be uncommon

  • 15% chance to be epic

  • 9% chance to be rare

  • 1% chance to be legendary

_Cutting, and selling _

shift right clicking a fisherman villager with an empty hand will open a GUI that will allow you to either Cut or Sell your fish for emeralds

Selling fish will return in emeralds based on the rarity of the fish, while cutting them will give rewards, each fish rarity has been assigned its own unique loot table that will be randomly awarded upon cutting.

Cleric

Shift right clicking on a cleric villager will open a new GUI that will allow you to buy potions from the villager. The base price is 20 emeralds, the more you provide the cheaper the price will be!

  • Providing an ingrident is required
  • Providing netherwart is optional but reduces the price by 5 emeralds
  • Providing a water bottle reduces the price by 10 emeralds
  • Providing a empty glass bottle reduces the price by 5 emeralds

An additional GUI also allows you to purchase most ingridents directly from the villager at cheap prices.

Farmer - Farmers may now produce additional bonemeal when standing on their farm using their composter
Shepherd
  • You may shift-right click a spherd to recieve 9 offers of 1-20 randomly colored wool for 1-20 emeralds that you may purchase. The raffles have a cooldown per roll (Calculated as opening the GUI. Upon closing the GUI the cooldown is applied)

Special Thanks / Disclaimers / etc

  • Thanks to MCreator for making this all possible

TO-DO

  • Maybe expand on additional systems if i come up with any

If you want to support me, you may donate to my Buy me a coffee page, any kind of support is welcome but not necesary.

Screenshots

Gallery

  • FishingUpgradesGUI.png
    FishingUpgradesGUI.png FishingUpgradesGUI.png
  • ClericGUI.png
    ClericGUI.png ClericGUI.png
  • Fisherman's GUI
    Fisherman's GUI The GUI that you use to trade fish with.
  • Cleric GUI
    Cleric GUI the GUI you use to buy potions from clerics

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~690,000
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Modrinth
~420,000
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