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Flesh and Blood/血肉之躯
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You're no longer just a health bar, but flesh and bone.
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I've always liked mods such as First Aid, but I felt Minecraft's injury mechanics could go a lot further. That's why I started making Flesh and Bone.
This mod aims to give players a body made of actual flesh and bone. Instead of a few simple injured body parts, your character has an internal structure of bones, muscles, and organs. Damage is reflected directly on the player model, leaving wounds of varying depth, broken bones, damaged organs, or even missing limbs. Injuries also affect how you move, how your body functions, and how you recover.
The mod contains some graphic content, but gore isn't the point. I want players to actually see and feel what an injury does to the body, rather than just watch their health bar go down.
The mod is still in testing. Some features are unfinished, and bugs are to be expected. Feedback and suggestions are welcome.
The mod's source code is currently private, with plans to make it public in the future. Art assets will be licensed separately, so the mod as a whole will not be covered by a single open-source license.
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