FlightBoost

Quick rating

Community listing page, reviews here may not be monitored by the author.

FlightBoost

No reviews yet

Charms which work as a fireworks replacement for elytras.

No Theme
No Genre
Advanced Tech
Energy & Resource Systems
Enchantments
QoL & Tweaks
Player Transport
Mod Loaders
Forge
Minecraft

Community voices

Reviews

List view
Grid view
Compact view
Sort by
Date
Rating
Helpful
Unhelpful
Edited
Sort ascending
Show per page
10
25
50
Delete this review?

This removes your review from the project. You can write a new review after.

Review submitted for moderation

Your review has been sent to moderators, who will check that it meets our guidelines before it appears publicly.

No reviews yet. Be the first to review this project!

Get it on

Available Platforms

About

Project Details

Type
Mod
Latest Version
flightboost-1.0.0.5.jar

For authors

Embed Badge

If you're the author of this project, you can embed a live badge anywhere that supports HTML or Markdown. It updates automatically whenever ratings change.

Custom banner text
ModDex rating badge preview

Use HTML for any page that supports it, or Markdown for README files and Markdown-based descriptions.

Identifiers

Platform IDs

CurseForge ID

Resources

External Links

Source Issues Wiki Discord

About

Description

This mod adds 3 boost charms which can be used as an alternative to fireworks when using elytras.

All charms have a base cooldown of 7.5 seconds per use and a boost duration of 1 second. The charms can be enchanted to increase their usefulness:

  • Efficiency (The vanilla enchant): Reduces the amount of energy used per activation.
  • Fight Duration: increases the boost duration by 1 second per level (up to level 4) for a total of up to 5 seconds.
  • Cooldown Reduction: Reduces the cooldown of a charm by 1 second per level (up to level 5).
  • Basic Boost Charm
    • 128 Uses before efficiency.
    • Needs to charged by being subjected to explosions. Throw the item into the world and cause an explosion (TNT, creeper, etc). The stronger the explosion, the more charged the charm will get. But don't overdo it. 
    • Does not break once empty.
  • Powered Boost Charm
    • Can be charged with Forge Energy (and any compatible energy system) instead of explosions.
    • 25k FE storage, 250 FE per use before efficiency
    • Supports in-inventory charging from battery-like items like ThermalExpansion Capacitors.
    • Will only have a crafting recipe if Thermal Expansion, Immersive Engineering or EnderIO are installed (because I'm lazy :P feel free to suggest more recipes for other mods)
  • Infinite Boost Charm
    • Infinite Durability, no crafting recipe by default.

The mod also provides configuration options for most features in this mod, including durability, repair modifier, cooldowns, etc.

Screenshots

Gallery

This project has no gallery images yet.

Versions

Files

Relations

Project Relations

More like this

Similar Mods

Suggestions use data such as tags, dependencies, dependents, descriptions, titles, and more to rank how much they overlap with this mod.

On ModDex

Community snapshot

0
Ratings
0
Followers
0
In stacks

By the numbers

Statistics

~1,000
Downloads
Last Updated
Created
Last synced
When ModDex last fetched this project from CurseForge or Modrinth. Every project is re-checked on a schedule, and any project that ships a new file is synced automatically within hours of the release.
New file updates sync automatically
How syncing works