Floating Damage Indicators

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Floating Damage Indicators

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Adds floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type.

QoL & Tweaks
Mod Loaders
NeoForge
Fabric
Minecraft
26.2

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About

Project Details

Type
Mod
License
MIT License
Latest Version
floatingdamageindicators-neoforge-3.2.3+mc1.21.1.jar
Authors
CurseForge
Modrinth

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About

Description

Floating Damage Indicators

Floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type. Fully configurable.

Note: FDI must be installed on both the server and client for multiplayer servers.

Floating Damage Indicators: hits

Floating Damage Indicators: effects

Floating Damage Indicators: projectiles & instant kill


⚡ Features

  • Floating damage numbers above any entity you hit
  • See your own incoming damage too
  • Color-coded by damage type.
  • Configurable — choose which numbers show up.
  • Works in both singleplayer and dedicated multiplayer.

Note: Colors may appear black when using shader packs.

Type Icon Color Example
NORMAL Red Normal hit
CRITICAL Gold Jump crit
PROJECTILE Cyan Arrow, trident
FIRE Orange Fire Aspect
POISON Green Poison
WITHER Dark gray Wither effect
RECEIVING Light gray Damage you take
INSTANT_KILL ⚡ INSTANT KILL Gold Kill an enemy in one hit

⚙️ Configuration

After launching the game once, a configuration file will be generated:

config/floatingdamageindicators.json

Available options:

Note: The formats section is client-side only — the server only reads showDamage, showReceivedDamage, and INSTANT_KILL's enabled. To customize prefixes, colors, or showDamage, edit the config file on your client.

Tip: Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results.

Tip: Colors must be 6-digit hex (RRGGBB). Invalid values like "ZZZ123" or "FF" will silently fall back to the default for that damage type.

{
  "showDamage": true,
  "showReceivedDamage": true,
  "formats": {
    "NORMAL":       { "enabled": true, "prefix": "", "color": "FF3333", "showDamage": true },
    "CRITICAL":     { "enabled": true, "prefix": "\u2726", "color": "FFD700", "showDamage": true },
    "PROJECTILE":   { "enabled": true, "prefix": "\u27B5", "color": "00FFFF", "showDamage": true },
    "FIRE":         { "enabled": true, "prefix": "\u2668", "color": "FF6600", "showDamage": true },
    "POISON":       { "enabled": true, "prefix": "\u2697", "color": "4A9E2F", "showDamage": true },
    "WITHER":       { "enabled": true, "prefix": "\u2620", "color": "3C3C3C", "showDamage": true },
    "RECEIVING":    { "enabled": true, "prefix": "(You) ", "color": "AAAAAA", "showDamage": true },
    "INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "FFD700", "showDamage": false }
  }
}

Each format entry:

  • enabled — show/hide this damage type entirely
  • prefix — custom text shown before (or instead of) the number
  • color — 6-digit hex color (RGB)
  • showDamage — if false, only the prefix is shown (no damage number)

📦 Requirements

Fabric

  • Fabric API
  • (+26.X) Java 25 or newer

NeoForge

  • (+26.X) Java 25 or newer

📜 License

This project is licensed under the MIT License.

Floating Damage Indicators

Floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type. Fully configurable.

Note: FDI must be installed on both the server and client for multiplayer servers.

Floating Damage Indicators: hits Floating Damage Indicators: effects Floating Damage Indicators: projectiles & instant kill

⚡ Features

  • Floating damage numbers above any entity you hit
  • See your own incoming damage too
  • Color-coded by damage type.
  • Configurable — choose which numbers show up.
  • Works in both singleplayer and dedicated multiplayer.

Note: Colors may appear black when using shader packs.

Type Icon Color Example
NORMAL Red Normal hit
CRITICAL Gold Jump crit
PROJECTILE Cyan Arrow, trident
FIRE Orange Fire Aspect
POISON Green Poison
WITHER Dark gray Wither effect
RECEIVING Light gray Damage you take
INSTANT_KILL ⚡ INSTANT KILL Gold Kill an enemy in one hit

⚙️ Configuration

After launching the game once, a configuration file will be generated:

config/floatingdamageindicators.json

Available options:

Note: The formats section is client-side only — the server only reads showDamage, showReceivedDamage, and INSTANT_KILL's enabled. To customize prefixes, colors, or showDamage, edit the config file on your client.

Tip: Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results.

Tip: Colors must be 6-digit hex (RRGGBB). Invalid values like "ZZZ123" or "FF" will silently fall back to the default for that damage type.

{
  "showDamage": true,
  "showReceivedDamage": true,
  "formats": {
    "NORMAL":       { "enabled": true, "prefix": "", "color": "FF3333", "showDamage": true },
    "CRITICAL":     { "enabled": true, "prefix": "\u2726", "color": "FFD700", "showDamage": true },
    "PROJECTILE":   { "enabled": true, "prefix": "\u27B5", "color": "00FFFF", "showDamage": true },
    "FIRE":         { "enabled": true, "prefix": "\u2668", "color": "FF6600", "showDamage": true },
    "POISON":       { "enabled": true, "prefix": "\u2697", "color": "4A9E2F", "showDamage": true },
    "WITHER":       { "enabled": true, "prefix": "\u2620", "color": "3C3C3C", "showDamage": true },
    "RECEIVING":    { "enabled": true, "prefix": "(You) ", "color": "AAAAAA", "showDamage": true },
    "INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "FFD700", "showDamage": false }
  }
}

Each format entry:

  • enabled — show/hide this damage type entirely
  • prefix — custom text shown before (or instead of) the number
  • color — 6-digit hex color (RGB)
  • showDamage — if false, only the prefix is shown (no damage number)

📦 Requirements

Fabric

  • Fabric API
  • (+26.X) Java 25 or newer

NeoForge

  • (+26.X) Java 25 or newer

📜 License

This project is licensed under the MIT License.

Screenshots

Gallery

  • Projectile & Instant Elimination
    Projectile & Instant Elimination Projectile (arrow/trident) & Instant Elimination
  • Effects
    Effects Wither / Fire / Poison
  • Hits
    Hits Normal / Critical / Received
  • Effects
    Effects Wither / Fire / Poison
  • Projectile & Instant Elimination
    Projectile & Instant Elimination Projectile (arrow/trident) & Instant Elimination
  • Hits
    Hits Normal / Critical / Received

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