Floating Damage Indicators
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Adds floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type.
Includes quality of life improvements and small tweaks to enhance and customize gameplay.
Neoforge is a fork of the Minecraft Forge available for versions 1.20.1+ of Minecraft. Many Forge mods are compatible with Neoforge and vice versa.
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Floating Damage Indicators
Floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type. Fully configurable.
Note: FDI must be installed on both the server and client for multiplayer servers.



⚡ Features
- Floating damage numbers above any entity you hit
- See your own incoming damage too
- Color-coded by damage type.
- Configurable — choose which numbers show up.
- Works in both singleplayer and dedicated multiplayer.
Note: Colors may appear black when using shader packs.
| Type | Icon | Color | Example |
|---|---|---|---|
| NORMAL | — | Red | Normal hit |
| CRITICAL | ✦ | Gold | Jump crit |
| PROJECTILE | ➵ | Cyan | Arrow, trident |
| FIRE | ♨ | Orange | Fire Aspect |
| POISON | ⚗ | Green | Poison |
| WITHER | ☠ | Dark gray | Wither effect |
| RECEIVING | — | Light gray | Damage you take |
| INSTANT_KILL | ⚡ INSTANT KILL | Gold | Kill an enemy in one hit |
⚙️ Configuration
After launching the game once, a configuration file will be generated:
config/floatingdamageindicators.json
Available options:
Note: The
formatssection is client-side only — the server only readsshowDamage,showReceivedDamage, andINSTANT_KILL'senabled. To customize prefixes, colors, orshowDamage, edit the config file on your client.Tip: Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results.
Tip: Colors must be 6-digit hex (RRGGBB). Invalid values like
"ZZZ123"or"FF"will silently fall back to the default for that damage type.
{
"showDamage": true,
"showReceivedDamage": true,
"formats": {
"NORMAL": { "enabled": true, "prefix": "", "color": "FF3333", "showDamage": true },
"CRITICAL": { "enabled": true, "prefix": "\u2726", "color": "FFD700", "showDamage": true },
"PROJECTILE": { "enabled": true, "prefix": "\u27B5", "color": "00FFFF", "showDamage": true },
"FIRE": { "enabled": true, "prefix": "\u2668", "color": "FF6600", "showDamage": true },
"POISON": { "enabled": true, "prefix": "\u2697", "color": "4A9E2F", "showDamage": true },
"WITHER": { "enabled": true, "prefix": "\u2620", "color": "3C3C3C", "showDamage": true },
"RECEIVING": { "enabled": true, "prefix": "(You) ", "color": "AAAAAA", "showDamage": true },
"INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "FFD700", "showDamage": false }
}
}
Each format entry:
- enabled — show/hide this damage type entirely
- prefix — custom text shown before (or instead of) the number
- color — 6-digit hex color (RGB)
- showDamage — if false, only the prefix is shown (no damage number)
📦 Requirements
Fabric
- Fabric API
- (+26.X) Java 25 or newer
NeoForge
- (+26.X) Java 25 or newer
📜 License
This project is licensed under the MIT License.
Floating Damage Indicators
Floating damage numbers above every target you hit, and your own incoming damage too — color-coded by damage type. Fully configurable.
Note: FDI must be installed on both the server and client for multiplayer servers.
⚡ Features
- Floating damage numbers above any entity you hit
- See your own incoming damage too
- Color-coded by damage type.
- Configurable — choose which numbers show up.
- Works in both singleplayer and dedicated multiplayer.
Note: Colors may appear black when using shader packs.
| Type | Icon | Color | Example |
|---|---|---|---|
| NORMAL | — | Red | Normal hit |
| CRITICAL | ✦ | Gold | Jump crit |
| PROJECTILE | ➵ | Cyan | Arrow, trident |
| FIRE | ♨ | Orange | Fire Aspect |
| POISON | ⚗ | Green | Poison |
| WITHER | ☠ | Dark gray | Wither effect |
| RECEIVING | — | Light gray | Damage you take |
| INSTANT_KILL | ⚡ INSTANT KILL | Gold | Kill an enemy in one hit |
⚙️ Configuration
After launching the game once, a configuration file will be generated:
config/floatingdamageindicators.json
Available options:
Note: The
formatssection is client-side only — the server only readsshowDamage,showReceivedDamage, andINSTANT_KILL'senabled. To customize prefixes, colors, orshowDamage, edit the config file on your client.Tip: Some Unicode characters or emojis may not display correctly depending on your Minecraft font. If a character shows as a blank square, try a different one. Stick to basic Unicode symbols for best results.
Tip: Colors must be 6-digit hex (RRGGBB). Invalid values like
"ZZZ123"or"FF"will silently fall back to the default for that damage type.
{
"showDamage": true,
"showReceivedDamage": true,
"formats": {
"NORMAL": { "enabled": true, "prefix": "", "color": "FF3333", "showDamage": true },
"CRITICAL": { "enabled": true, "prefix": "\u2726", "color": "FFD700", "showDamage": true },
"PROJECTILE": { "enabled": true, "prefix": "\u27B5", "color": "00FFFF", "showDamage": true },
"FIRE": { "enabled": true, "prefix": "\u2668", "color": "FF6600", "showDamage": true },
"POISON": { "enabled": true, "prefix": "\u2697", "color": "4A9E2F", "showDamage": true },
"WITHER": { "enabled": true, "prefix": "\u2620", "color": "3C3C3C", "showDamage": true },
"RECEIVING": { "enabled": true, "prefix": "(You) ", "color": "AAAAAA", "showDamage": true },
"INSTANT_KILL": { "enabled": true, "prefix": "\u26A1 INSTANT KILL", "color": "FFD700", "showDamage": false }
}
}
Each format entry:
- enabled — show/hide this damage type entirely
- prefix — custom text shown before (or instead of) the number
- color — 6-digit hex color (RGB)
- showDamage — if false, only the prefix is shown (no damage number)
📦 Requirements
Fabric
- Fabric API
- (+26.X) Java 25 or newer
NeoForge
- (+26.X) Java 25 or newer
📜 License
This project is licensed under the MIT License.
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