Fluid Sieve: Rewoven
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Adds sieves that filter items from fluids and entities
Fabric is a mod loader for versions 1.14+ of Minecraft, particularly popular for client side and optimization mods.
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Must be installed on both the client and the server.
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Description
Fluid Sieve: Rewoven
A remake of CheaterCode's Fluid Sieve for Minecraft Fabric 1.21+.
Overview
Introduces two new blocks: String Sieve and Dense String Sieve. These can be placed on top of any solid block, or a hopper, and generates items. Unlike the original mod, the sieves are not block entities and depend on random ticks to generate items.
If the block beneath them has an inventory the items are added to it, otherwise they spawn into the world.
Changing Generated Items
All generated items are drawn from loot tables that are of the type fluid_sieve:sieve.
Loot tables for a specific fluid should be added at <fluid namespace>/loot_table/sieve/<sieve_type>/<fluid name>.json within the. For Minecraft's water fluid and the String Sieve, that would look like minecraft/loot_table/sieve/water.json.
Currently this mod can only handle loot for the minecraft:empty and minecraft:water fluids, but work is planned for the future to allow it to work more like the original.
Available Loot Context Parameters
The fluid_sieve:sieve loot context type has the following parameters available to it:
- Block State
- Allows use of the
block_state_propertypredicate
- Origin: The position of the sieve
- Allows use of the
location_checkpredicate
- Allows use of the
thisentity: A random entity within the sieve- Allows use of the
entity_propertiespredicate - Allows use of the
entity_scorespredicate
- Allows use of the
- Allows use of the
Roadmap
- Allow all fluids to flow through the block (Waiting for Towelette to update to 1.21)
- Implement a few more sieve types
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