Mod

Focus

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Focus

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Z-targeting lock-on mod, customizable & great for combat.

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NeoForge
Minecraft

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About

Project Details

Type
Mod
License
GNU General Public License v3.0 only
Latest Version
focus-forge-1.20.1-1.0.0-beta.2.jar
Authors
CurseForge
Modrinth

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Modrinth ID

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About

Description

DO NOT USE THIS ON PUBLIC SERVERS WITHOUT ADMIN PERMISSION, YOU ARE VERY LIKELY TO BE BANNED.

Available for NeoForge Available for Forge
Available on Modrinth Available on CurseForge Available on GitHub

focus banner text, and a player using the z-targeting on a blaze

Focus adds a proper lock-on system for third-person combat, with a camera that stays centered on your target and makes fights feel a lot more deliberate.

  • Lock onto nearby enemies and keep your camera focused on the fight
  • Swap between targets with directional mouse flicks
  • Swap shoulders on the fly depending on how you want combat framed
  • Save your own camera presets instead of being stuck with one setup
  • Use a full camera editor to tweak:
    • offsets
    • distance
    • rotation
    • shoulder behavior

Gameplay footage 1: showcasing z-targeting indoors, player fighting skeletons from a spawner

features

Focus also helps fix one of the big annoyances with third-person combat by supporting a corrected crosshair, so aiming and hit feedback feel much more consistent while locked on.

On top of that, you can also:

  • use target filters
  • choose between different lock-on indicator styles
  • enable cinematic bars
  • make your player fade out when they get in the way of the camera

Gameplay footage 2: player switching between two targets, the spider and the skeleton (spider jockey), using mouse direction flicks

keybinds

Default keybinds

  • Lock On Target - V

    • Locks onto the best nearby target
    • Press again to disengage
  • Swap Shoulder - X

    • Switches the camera between left and right shoulder
  • Open Camera Editor - F6

    • Opens the in-game camera editor
    • Lets you preview and adjust your current camera setup live
  • Adjust Camera Offsets (same default controls as Shoulder Surfing Reloaded)
    These can be used while locked on, or while previewing in the camera editor:

    • Move camera up - Page Up
    • Move camera down - Page Down
    • Move camera in - Up Arrow
    • Move camera out - Down Arrow
    • Move camera left - Left Arrow
    • Move camera right - Right Arrow

Gameplay footage 3: player swapping between shoulders while targeting

compatibility

Focus currently has native compatibility with Shoulder Surfing Reloaded as an optional dependency.

Disable "Decoupled camera" in the 'Camera' section of the client config for **SHOULDER SURFING**. As of [1.0.0-beta.2], the decoupled camera doesn't play well with focus. I'm working on proper integration for this :P

Support for other mods is also planned, including:

If there's a specific mod you would like compatibility with, open an issue in the GitHub repo.

Note: These mods have NOT been tested yet.
Please don’t report issues to those developers. Report any bugs to the GitHub or via Discord DM (ijvn).

roadmap

Version and Loaders

  • NeoForge 1.21.1 [Active development]
  • NeoForge 1.20.1 [Not planned]
  • Forge 1.21.1 [Not planned]
  • Forge 1.20.1 [Active development]
  • 🚧 Fabric 1.21.1 [Planned port]
  • 🚧 Fabric 1.20.1 [Planned port]

Planned Features

  • Controller support through Controlify & MidnightControls
  • Overhaul of the entire camera editor screen
  • Custom indicator icon creator; colour, size, position, texture, etc.
  • Server-side admin control commands/config to prevent certain features for users

credits & license

Credits

The camera system in Focus derives from Exopandora's port of Sabar's mod, Shoulder Surfing Reloaded, with further modifications made for Focus.

License

Focus is All Rights Reserved. The mod, source code, assets, and documentation may not be copied, modified, redistributed, reuploaded, sold, or used to create derivative works without explicit permission.

A small number of specifically marked source files are available under the MIT License. These files contain the header SPDX-License-Identifier: MIT and are listed in THIRD_PARTY_NOTICES.md. This exception does not apply to the rest of Focus.

Feel free to use this mod in modpacks, videos, etc. Just provide a link back to this page if possible :)

For any general queries/unlisted questions, DM me on Twitter (@prodbyjvn) / Discord (ijvn).

This mod ONLY exists on Modrinth & CurseForge as of April 2026. Any sites hosting this mod outside of Modrinth/CurseForge are not official releases.

DO NOT USE THIS ON PUBLIC SERVERS WITHOUT ADMIN PERMISSION, YOU ARE VERY LIKELY TO BE BANNED.

Available for NeoForge Available for Forge
Available on Modrinth Available on CurseForge Available on GitHub

focus banner text, and a player using the z-targeting on a blaze

Focus adds a proper lock-on system for third-person combat, with a camera that stays centered on your target and makes fights feel a lot more deliberate.

  • Lock onto nearby enemies and keep your camera focused on the fight
  • Swap between targets with directional mouse flicks
  • Swap shoulders on the fly depending on how you want combat framed
  • Save your own camera presets instead of being stuck with one setup
  • Use a full camera editor to tweak:
    • offsets
    • distance
    • rotation
    • shoulder behavior

Gameplay footage 1: showcasing z-targeting indoors, player fighting skeletons from a spawner

features

Focus also helps fix one of the big annoyances with third-person combat by supporting a corrected crosshair, so aiming and hit feedback feel much more consistent while locked on.

On top of that, you can also:

  • use target filters
  • choose between different lock-on indicator styles
  • enable cinematic bars
  • make your player fade out when they get in the way of the camera

Gameplay footage 2: player switching between two targets, the spider and the skeleton (spider jockey), using mouse direction flicks

keybinds

Default keybinds

  • Lock On Target - V

    • Locks onto the best nearby target
    • Press again to disengage
    • Swap Shoulder - X

      • Switches the camera between left and right shoulder
    • Open Camera Editor - F6

      • Opens the in-game camera editor
      • Lets you preview and adjust your current camera setup live
    • Adjust Camera Offsets (same default controls as Shoulder Surfing Reloaded)
      These can be used while locked on, or while previewing in the camera editor:

      • Move camera up - Page Up
      • Move camera down - Page Down
      • Move camera in - Up Arrow
      • Move camera out - Down Arrow
      • Move camera left - Left Arrow
      • Move camera right - Right Arrow

Gameplay footage 3: player swapping between shoulders while targeting

compatibility

Focus currently has native compatibility with Shoulder Surfing Reloaded as an optional dependency.

Disable "Decoupled camera" in the 'Camera' section of the client config for **SHOULDER SURFING**. As of [1.0.0-beta.2], the decoupled camera doesn't play well with focus. I'm working on proper integration for this :P

Support for other mods is also planned, including:

If there's a specific mod you would like compatibility with, open an issue in the GitHub repo.

Note: These mods have NOT been tested yet.
Please don’t report issues to those developers. Report any bugs to the GitHub or via Discord DM (ijvn).

roadmap

Version and Loaders

  • NeoForge 1.21.1 [Active development]
  • NeoForge 1.20.1 [Not planned]
  • Forge 1.21.1 [Not planned]
  • Forge 1.20.1 [Active development]
  • 🚧 Fabric 1.21.1 [Planned port]
  • 🚧 Fabric 1.20.1 [Planned port]
  • Eventually, will skip straight to 26.1/whatever the newest standard will be for modding.

Planned Features

  • Controller support through Controlify & MidnightControls
  • Overhaul of the entire camera editor screen
  • Custom indicator icon creator; colour, size, position, texture, etc.
  • Server-side admin control commands/config to prevent certain features for users

credits & license

Credits

The camera system in Focus derives from Exopandora's port of Sabar's mod, Shoulder Surfing Reloaded, with further modifications made for Focus.

License

This project is licensed under the GNU General Public License v3.0.

Feel free to use this mod in modpacks, videos, etc. Just provide a link back to this page if possible :)

Looking to port the mod to your favourite loader/version outside of my scope? Feel free to, and let me know so I can add a sub-section to direct users to it!

For any general queries/unlisted questions, DM me on Twitter (@prodbyjvn) / Discord (ijvn).

This mod ONLY exists on Modrinth & CurseForge as of April 2026. Any sites hosting this mod outside of Modrinth/CurseForge are not official releases.

Screenshots

Gallery

  • Focus mod icon
    Focus mod icon
  • Gameplay screenshot 1
    Gameplay screenshot 1 Targeting working with a Bosses'Rise boss.
  • Gameplay screenshot 2
    Gameplay screenshot 2 Bow targeting working with a Bosses'Rise boss.
  • Gameplay screenshot 3
    Gameplay screenshot 3 Indoor targeting working with a vanilla mob.
  • Focus bannner
    Focus bannner
  • Focus mod icon
    Focus mod icon
  • Focus banner
    Focus banner
  • Gameplay screenshot 1
    Gameplay screenshot 1 Targeting working with a Bosses'Rise boss.
  • Gameplay screenshot 2
    Gameplay screenshot 2 Bow targeting working with a Bosses'Rise boss.
  • Gameplay screenshot 3
    Gameplay screenshot 3 Indoor targeting working with a vanilla mob.
  • Z-targeting indoors, close quarters
    Z-targeting indoors, close quarters Showcasing z-targeting indoors, player fighting skeletons from a spawner.
  • Player Switching Targets
    Player Switching Targets Player switching between two targets, the spider and the skeleton (spider jockey), using mouse direction flicks.
  • Shoulder swapping during combat
    Shoulder swapping during combat Player swapping between shoulders while targeting.

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Modrinth
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