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Description
Companions gives every player their own pet that follows them around.
- Pick from a menu: type /trigger companion. No mods, no commands to memorize, works for non-op players.
- 36 companions: farm animals, fox, bee, allay, camel, iron golem, zombies, skeletons, creepers, piglins, warden, ravager, ghasts and more. Monsters hide in Peaceful.
- Follows naturally: walkers walk and flyers fly. When you stop, it waits nearby, looks around and wanders a little. After 15 seconds some get their own idle: camels lie down, foxes nap, bees get pollen, piglins show off gold.
- Right-click it: small companions ride on your head, big ones can be ridden (an operator turns riding on).
- Shift + right-click to change its look: biome pigs, cows and chickens; 16 sheep colors; husks, strays, wither skeletons, charged creepers and more.
- Nicknames: use a renamed name tag and the name stays when you switch companions.
- Sounds: Idle only (default), On or Off, with real footsteps.
- Safe: companions can’t be hurt, don’t drop loot, don’t attack or explode, and never get lost.
- Multiplayer: everyone gets their own companion

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